pawn shop

Unstructured ideas, requests and suggestions for the development of the game.
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nyktos
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Re: pawn shop

Post by nyktos »

tek wrote:
fiernaq wrote:*at the moment
Fiernaq,

Thanks for clearing that up for me.

Is that so hard to type :?: I am so tired of the less than 30 year olds and their shortcut acronym typing. I blame the text messaging and its character based billing. Nobody I know types like this. I have only been exposed to these abbreviations and acronyms in this forum.

Sorry, I'm off topic but I had to rant on this one.
:lol:
Sarumar wrote:
Elyon wrote:Sarumar has 1111 posts atm. :D
..And your point is :?:
probably just taking note of the four 1's in a row?
"Embrace the Shadow"

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buddyCasino
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Re: pawn shop

Post by buddyCasino »

There is one great idea in this thread: To take away equipment from the player. The amount of punishment in this game is too low. There is no real threat in this game, as frequent saving can save you from nearly all harms. But punishment as a consequence of player's actions is essential in order to create excitement. Solution: Take away equipment as part of a quest...

I've got some spare time to write quests from next week on, be afraid, be very afraid...
Lvl: 65, EXP: 5.130.135, 2 x ShaF, 1 x ChaR
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nyktos
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Re: pawn shop

Post by nyktos »

buddyCasino wrote:There is one great idea in this thread: To take away equipment from the player. The amount of punishment in this game is too low. There is no real threat in this game, as frequent saving can save you from nearly all harms. But punishment as a consequence of player's actions is essential in order to create excitement. Solution: Take away equipment as part of a quest...

I've got some spare time to write quests from next week on, be afraid, be very afraid...
:twisted:

reading this post just made my night...

:D

i totally agree, and you have me enthralled.

:lol:
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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Antison
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Re: pawn shop

Post by Antison »

buddyCasino wrote:There is one great idea in this thread: To take away equipment from the player. The amount of punishment in this game is too low. There is no real threat in this game, as frequent saving can save you from nearly all harms. But punishment as a consequence of player's actions is essential in order to create excitement. Solution: Take away equipment as part of a quest...

I've got some spare time to write quests from next week on, be afraid, be very afraid...
I hate when rpg's do that. That is the lazy man's solution. I remember playing a game when I was a kid that made you unequip all of your items except for your sword before fighting the final boss and I thought it was stupid.
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sdevaney
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Re: pawn shop

Post by sdevaney »

Off topic: Skyrim has a similar point in its game where you have to fight someone in your gear to get it back and that is one of my all time favorite RPG's.

Lets get back on topic :D
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