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New Skill Idea!

Posted: Tue Jul 31, 2012 4:35 am
by Lavic
I was thinking the latest skills are pretty awesome and was looking at which 'minor' skills they require and thought regenerate, corpse eater, and increased fortitude looked a bit lonely. I thought a 'soul drinker' (name up for negotiation) skill would be sweet where you gain 1 health per successful attack per skill point up to 3 or something.

Re: New Skill Idea!

Posted: Tue Jul 31, 2012 4:43 am
by Pyrizzle
Lavic wrote:I was thinking the latest skills are pretty awesome and was looking at which 'minor' skills they require and thought regenerate, corpse eater, and increased fortitude looked a bit lonely. I thought a 'soul drinker' (name up for negotiation) skill would be sweet where you gain 1 health per successful attack per skill point up to 3 or something.
Simular to what the Rol has?

Re: New Skill Idea!

Posted: Wed Aug 01, 2012 4:30 am
by phydeaux
Pyrizzle wrote:
Lavic wrote:I was thinking the latest skills are pretty awesome and was looking at which 'minor' skills they require and thought regenerate, corpse eater, and increased fortitude looked a bit lonely. I thought a 'soul drinker' (name up for negotiation) skill would be sweet where you gain 1 health per successful attack per skill point up to 3 or something.
Simular to what the Rol has?
That's how I'd see it... And +1 from me :)

Re: New Skill Idea!

Posted: Wed Aug 01, 2012 4:33 am
by Lavic
Exactly like what the RoL has :)