v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
bigger d-pad
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- Posts: 6
- Joined: Sat Jul 21, 2012 6:09 pm
- android_version: 2.2
bigger d-pad
if i had a bigger dpad than i could go to different places easier and faster if you play tibia me mmorpg than that has a good sized dpad
THE MUFFIN MAN
- nyktos
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- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: bigger d-pad
and an option to adjust transparency levels of said pad...
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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- Location: TX
Re: bigger d-pad
I couldn't imagine it needing to be bigger on my droidx. I play in landscape now with the d-pad. Adjusting the transparancy would be really nice though.
Lvl: 95, XP: 15472157, Gold: 741302, RoLS: 1, ElyR: 1 , RoL 1, ChaR 4, GoLF 1, ShaF 1, SRoV 2, VSH 1
HP: 136, AC: 278%, AD: 42-46, AP: 3, CS: 76 CM: 5.25, CC:33%, BC: 130%, DR: 1, UPD: 2012/7/18
HP: 136, AC: 278%, AD: 42-46, AP: 3, CS: 76 CM: 5.25, CC:33%, BC: 130%, DR: 1, UPD: 2012/7/18
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Re: bigger d-pad
You mean transparency like this?
Normal:
Half Opacity:
Quarter Opacity:
Or transparency like this?
Don't mind the crappy quality
Normal:
Half Opacity:
Quarter Opacity:
Or transparency like this?
Don't mind the crappy quality
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- android_version: 5.1 - Lolipop
- Location: Gargoyle cavern, blindly hacking mobs to pieces till I find a rols!
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Re: bigger d-pad
That would work... Another thought I had was to have the d-pad built into the screen borders... Rather than the guided-missile movement that we have now... I've used the d-pad, and honestly, it's too small for my fingers
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Re: bigger d-pad
I like the first "model" and Quarter Opacity looks promising, maby even one more Opacity ?sdevaney wrote:You mean transparency like this?
Normal:
Half Opacity:
Quarter Opacity:
Or transparency like this?
Don't mind the crappy quality
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: bigger d-pad
This is an excellent idea... give us borders which are movement buttons:phydeaux wrote:That would work... Another thought I had was to have the d-pad built into the screen borders... Rather than the guided-missile movement that we have now... I've used the d-pad, and honestly, it's too small for my fingers
Code: Select all
.---------T--------------T---------.
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| ____|______________|____ |
| | | |
| | Combat area | |
|____| |____|
| | | |
| | | |
| | | |
| | | |
| | Playable Area | |
| | | |
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|____| |____|
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| | HP Bars | |
| | and stuff | |
| '----T--------------T----' |
| | | |
|_________|______________|_________|
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
- nyktos
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Re: bigger d-pad
@ fiernaq - Great suggestion, similar to Cyber Knights - but not exactly.
fresh ideas are one of the best parts of open source! good stuff.
@ sdevaney - Nice! Exactly!
it will make the new magnitude numbers (on the Actor Condition Icon) easier to see.
[when the d-pad is in the lower right corner]
fresh ideas are one of the best parts of open source! good stuff.
@ sdevaney - Nice! Exactly!
it will make the new magnitude numbers (on the Actor Condition Icon) easier to see.
[when the d-pad is in the lower right corner]
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
- nether
- Posts: 206
- Joined: Sun Aug 05, 2012 2:00 am
- android_version: 3.1 - Honeycomb
Re: bigger d-pad
I like d pads because I have problems with my thumb and playing with my other hand is awkward. However I dislike the movement because it's awkward for me. Not as fluid as just gliding your thumb everywhere.
So I had an idea. What about an option for a circle like dpad. Picture a joystick but just a flat 2D circle that has a limited range of movement all around. I kind of like that idea since you move your thumb a bit less
So I had an idea. What about an option for a circle like dpad. Picture a joystick but just a flat 2D circle that has a limited range of movement all around. I kind of like that idea since you move your thumb a bit less