Alpha version of v0.6.12 available
Posted: Sun Sep 16, 2012 6:36 pm
It's that time again. A new alpha of Andor's Trail is out for those interested that want to help test the new version before we release it to Google Play (Android Market).
Please note that this is an ALPHA version, which means that there may be several bugs still left in the game. It is therefore very important to SAVE YOUR GAME to some untouched slot and to BACKUP YOUR SAVEGAME before even installing this alpha version. The game might still contain bugs in the storyline or otherwise that are not reversible. Savegames produced by this version might not be readable by the release version.
This version is different from previous releases in that it does not include any new content, but instead focuses on bringing you updates to previous features and some interesting gameplay changes for you to play with.
There are some very interesting changes still in development for the next major version, which will be v0.7.0. However, we figured that some of the features that we had prepared for v0.7.0 are in such a completed state that we might as well release them early as a separate release for the benefit of you players.
The alpha version can be downloaded from the project page:
http://code.google.com/p/andors-trail/downloads/list
Anyway, note that this is an alpha test, so the purpose of releasing this version is that we want your input on things that work and things that does not work. For example, can your old savegames be loaded? Do you get any force-closes?
Major changes:
I want to thank the following people for their hard work in contributing content, code or ideas for v0.6.11:
(in alphabetic order)
Thank you!
Given the popularity of Andor's Trail, we can safely say that this game is a huge success. Currently, we are at 370k+ downloads, and with this version we will likely see a lot more new players reach this forum.
We developers will now focus on fixing the last few issues that are still present in this alpha before we release it to Android Market, and then continue the work on those major new features and content for v0.7.0.
Thanks in advance for testing, and we in the development team hope you will enjoy the new version!
Please note that this is an ALPHA version, which means that there may be several bugs still left in the game. It is therefore very important to SAVE YOUR GAME to some untouched slot and to BACKUP YOUR SAVEGAME before even installing this alpha version. The game might still contain bugs in the storyline or otherwise that are not reversible. Savegames produced by this version might not be readable by the release version.
This version is different from previous releases in that it does not include any new content, but instead focuses on bringing you updates to previous features and some interesting gameplay changes for you to play with.
There are some very interesting changes still in development for the next major version, which will be v0.7.0. However, we figured that some of the features that we had prepared for v0.7.0 are in such a completed state that we might as well release them early as a separate release for the benefit of you players.
The alpha version can be downloaded from the project page:
http://code.google.com/p/andors-trail/downloads/list
Anyway, note that this is an alpha test, so the purpose of releasing this version is that we want your input on things that work and things that does not work. For example, can your old savegames be loaded? Do you get any force-closes?
Major changes:
- In-game worldmap
- Actor effects are now triggered every combat round, and not just outside combat.
- New toolbox in lower-right hand corner.
- Magnitude displayed on active actor condition icons.
- Unarmed attack cost changed from 3AP to 4AP.
- Regeneration skill only applies when not adjacent to a monster.
- Inventories of vendors are maintained until the map respawns.
- UI animations (combat bar, toolbox, actor condition icons)
- Japanese translation started by surgecurrent.
- Lots of conversation and fixes to misplaced tiles on maps.
- Lots of bugfixes!
- Added Japanese translation! (thanks surgecurrent!)
- Updated Italian translation. (thanks Joker!)
- Updated translation tool to accomodate in-place translation of strings. Major thanks to surgecurrent for the code!
- Updated Russian translation (issues 309, 310, 311, 312) (thanks konstmih!)
(in alphabetic order)
- bluers0
- ctnbeh13
- Drizzt
- Elyon
- fiernaq
- Ian Haase
- Joker
- konstmih
- Mad P
- Mino
- nether
- Nyktos
- Pyrizzle
- Rtoo
- sdevaney
- surgecurrent
- Taledus
- TheGleep
Thank you!
Given the popularity of Andor's Trail, we can safely say that this game is a huge success. Currently, we are at 370k+ downloads, and with this version we will likely see a lot more new players reach this forum.
We developers will now focus on fixing the last few issues that are still present in this alpha before we release it to Android Market, and then continue the work on those major new features and content for v0.7.0.
Thanks in advance for testing, and we in the development team hope you will enjoy the new version!