Thoughts on shields...

A place for general discussion about the content and gameplay of Andor's Trail.
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: Thoughts on shields...

Post by Sarumar »

Pyrizzle wrote:Idea:

Tower Sheild
BC: +20%
DR: 3
Raises move cost by 2AP

Tower sheilds are hard t move around while in combat but do offer a great amount of protection.

I like this one. In real world there was some really heavy shield with peak at the bottom. When using this over sized heavy shield you are forced to strike the peak on the groud and then it was more like cover than shield...
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Thoughts on shields...

Post by Pyrizzle »

Sarumar wrote:
Pyrizzle wrote:Idea:

Tower Sheild
BC: +20%
DR: 3
Raises move cost by 2AP

Tower sheilds are hard t move around while in combat but do offer a great amount of protection.

I like this one. In real world there was some really heavy shield with peak at the bottom. When using this over sized heavy shield you are forced to strike the peak on the groud and then it was more like cover than shield...
You gave me an idea for a new legendary item...

Tower Sheild of Elytharan's Might
BC: +20%
DR: 3
Raises move cost by 1AP
Elytharan Regeneration: +1HP every round

(maybe make it so if you have the ROLS equipped neither item will give you regeneration)
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Mino
VIP
Posts: 1270
Joined: Wed Mar 02, 2011 5:24 pm
android_version: 4.4 - Kitkat

Re: Thoughts on shields...

Post by Mino »

If it's going to be a Legendary item I don't think it should raise move cost.

Or it should offer more in exchange like +2 max AP (like the redeemer) and also have "bless"for another +5% AC, which would also make it a unique shield - the only one to increase AC.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
User avatar
Antison
Posts: 5266
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Thoughts on shields...

Post by Antison »

Mino wrote:If it's going to be a Legendary item I don't think it should raise move cost.

Or it should offer more in exchange like +2 max AP (like the redeemer) and also have "bless"for another +5% AC, which would also make it a unique shield - the only one to increase AC.
The "bless" actor condition wont stack.
"A home without a beagle is just a house"
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Thoughts on shields...

Post by Pyrizzle »

Idea:

Version A:
Tower Sheild of Elytharan's Might
BC: +20%
DR: 3
Raises move cost by 1AP
Raises Max AP by 2AP
Elytharan Regeneration: +1HP every round
*(maybe make it so if you have the ROLS equipped neither item will give you regeneration)

or

Version B:
Tower Sheild of Elytharan's Might
BC: +20%
DR: 3
Elytharan Regeneration: +1HP every round
*(maybe make it so if you have the ROLS equipped neither item will give you regeneration)
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Mino
VIP
Posts: 1270
Joined: Wed Mar 02, 2011 5:24 pm
android_version: 4.4 - Kitkat

Re: Thoughts on shields...

Post by Mino »

Pyrizzle wrote:Idea:

Version A:
Tower Sheild of Elytharan's Might
BC: +20%
DR: 3
Raises move cost by 1AP
Raises Max AP by 2AP
Elytharan Regeneration: +1HP every round
*(maybe make it so if you have the ROLS equipped neither item will give you regeneration)

or

Version B:
Tower Sheild of Elytharan's Might
BC: +20%
DR: 3
Elytharan Regeneration: +1HP every round
*(maybe make it so if you have the ROLS equipped neither item will give you regeneration)
I like the idea of the Shadow Regeneration and Elytharan Regeneration conflicting. +1
A or B sounds good.
Last edited by Mino on Fri Nov 02, 2012 2:37 am, edited 1 time in total.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Thoughts on shields...

Post by Pyrizzle »

Tower Sheild of Elytharan's Might
BC: +20%
DR: 3
Raises move cost by 1AP
Raises Max AP by 2AP
Elytharan Regeneration: +1HP every round
*(maybe make it so if you have the ROLS equipped neither item will give you regeneration)

Elytharan redeemer (Abbreviation: ElyR)
Category: Weapon
Attack cost: 5
Attack chance: 25%
Attack damage: 3-8
Block chance: 5%
Boost max AP: 2
Actor condition: Bless (gives 5% Attack chance)

Combined Stats:
AP (attack cost): 5
Total AP: +4AP
AP(move cost): +2AP
AC: 25%
AD: 3-8
BC: +25%
Actor condition: Bless (gives 5% Attack chance)
Elytharan Regeneration: +1HP every round

Consittering you can get your Attack cost down to 4 with the J.o.F. this combination would be pretty choice if you could manage to get both pieces. ^_^ If you don't go madd first.bahahahahahaa
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
Antison
Posts: 5266
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Thoughts on shields...

Post by Antison »

This combination won't work in version 0.7.0 because the ELyR is a 2 handed weapon. hence you can't use a shield
"A home without a beagle is just a house"
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Thoughts on shields...

Post by Pyrizzle »

Maybe that could be a special effect of having both (kinda like having a set item)

The bonus of having both is that you would be able to weild both sword and shield at once (like magic!)
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Shaaw
Posts: 18
Joined: Wed Oct 31, 2012 5:03 am
android_version: 4.1 - Jellybean

Re: Thoughts on shields...

Post by Shaaw »

Why does everyone seem to think move cost increase is a huge penalty? I basically never move in combat... partly because I find it hard to hit the flee button and I rarely get hit anyways...
Lvl: 42, XP: 1344539, Gold: 16353, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 120, AC: 218%, AD: 20-26, AP: 2, ECC: 0%, CM: -, BC: 113%, DR: 3
Post Reply