The "New" Grind - Hunting in v0.7.0

A place for general discussion about the content and gameplay of Andor's Trail.
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nyktos
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The "New" Grind - Hunting in v0.7.0

Post by nyktos »

i recently stated that i feel a huge shift in balance in the early parts of the game & i'm loving it!

:twisted:

around level ten i can start easily grinding the...

Crypt in Fallhaven (under the church)
it is now my second grind spot after the snake cave...

granted, there are other less used spots...
and i sweep out finishing quests for XP when i'm strong enough - obviously

i just snagged 4 Regular Potions & 5 Leather Gloves in about 5 mins.

:shock:

that's huge loot that early, especially now that raw meat has the potential to hurt you.


__________________________________________



Who else has recently started playing a new game???



If you're a veteran, what changes have you made to your play style???

Newcomers, what are your most successful tactics - early... that you feel are helping most???
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
OMGitsMe
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android_version: 2.3 - Gingerbread

Re: The "New" Grind - Hunting in v0.7.0

Post by OMGitsMe »

I am gonna go ahead and start a new guy, debating on the style still... There will be no wasted skill points this time!
LVL: 56, HP: 77, EXP: 3140223, AP: 3/12
AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40%
RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection :D
The criticals come often, and hit HARD!
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nyktos
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Re: The "New" Grind - Hunting in v0.7.0

Post by nyktos »

OMGitsMe wrote:I am gonna go ahead and start a new guy, debating on the style still... There will be no wasted skill points this time!
no kidding...

:shock:

i don't know what to spend my 3rd skill point on...

Code: Select all

lv. 5 - Increased Fortitude
lv. 10 - Regeneration
lv. 12 - ???
save it for a skill @ 15? (combat speed, weapon prof, etc)

weapon accuracy [leading to cleave - if i choose 2-Handed?]

Corpse Eater or Evasion (for ease of progress)

AHHHH!

wow - i haven't been stumped in this world for ages & it feels great!

:twisted:

[/b]
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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mspowerplant
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Re: The "New" Grind - Hunting in v0.7.0

Post by mspowerplant »

I did they very same thing Nyktos with my last build
Great way to get potions exp and some gold
And close to a town 2

Current build: LVL 80 EXP 9232014 HP253 GOLD 268714
AC 270% AD 48-52 BC 150%

And some other stuff lol
27/12/2013 :D
mirajp1
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Location: Iqhan caves-grinding and only grinding :P

Re: The "New" Grind - Hunting in v0.7.0

Post by mirajp1 »

nyktos wrote:
OMGitsMe wrote:I am gonna go ahead and start a new guy, debating on the style still... There will be no wasted skill points this time!
no kidding...

:shock:

i don't know what to spend my 3rd skill point on...

Code: Select all

lv. 5 - Increased Fortitude
lv. 10 - Regeneration
lv. 12 - ???
save it for a skill @ 15? (combat speed, weapon prof, etc)

weapon accuracy [leading to cleave - if i choose 2-Handed?]

Corpse Eater or Evasion (for ease of progress)

AHHHH!

wow - i haven't been stumped in this world for ages & it feels great!

:twisted:

[/b]
I had the same confusion in my latest build.

at level 26 now,
used skill points as follows.

IF x1
regeneration x1
fighting style:dual wield x 1
corpse eater x2(my favourite :p)

I am so confused right now that I have one unused skill point :p
at level 32, one point to dual wield and 2 will go to combat speed :D
Logic:
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2

currently affected by rotworm :D
SirGrindsalot
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Re: The "New" Grind - Hunting in v0.7.0

Post by SirGrindsalot »

new toon, tried critical build (seriously this time), found it amazing in remgard and the spider mountains, but i'm hating it now that i'm doing Lodar's quest.

BWM is for me the n1 spot for grinding, quick sleep/ mob refresh, plenty of gold, decent XP.

Grinding the remgard coast (those guys have horribad AC, save often and you can do it at almost any level .. if you can get there) is best for pure XP, but not so for time (respawn takes quite a while) and little gold drops.

The Maze might be my next destination, not sure it beats remgard XP but those weapon drops give me TONS of money, and tbh, the aggressive mobs make grinding so much easier.


< still convinced QSD / AC / dmg / HP build beats anything else.
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sorrow
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Re: The "New" Grind - Hunting in v0.7.0

Post by sorrow »

I've dedicated my Draco character to be a 2h weapon user and I tell you its alot harder now. Sense I started this build I want to get the fighting style up and when I came apon the choice of combat speed or fighting style I save the point from 4 lvls back and use it when I reached the Lvl I needed for said skill
But being dedicated to this fighting style is hard because I'm going for 100% in.BC so almost all my Lvl upgrades have been going for BC. I should play the game more tho lol

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
invalidname
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android_version: 2.0

Re: The "New" Grind - Hunting in v0.7.0

Post by invalidname »

my new grind area is in the maze, past the snakes are the Morkin.
they give around 300xp per kill.
they only do 0-3 damage, and cannot do critical hits.
this means i waste no potions or meat at all.
Duke
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Re: The "New" Grind - Hunting in v0.7.0

Post by Duke »

I just checked the gear list again...I think it would be interesting to try and be able to dual wield the woodcutter's hatchet as early as possible....6-12 dmg per, 12-24 total, nice! But the quest to open that vendor is tough...maybe two brutal club's first! Sarumar, you like the two brutal clubs, no?
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
Sarumar
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Re: The "New" Grind - Hunting in v0.7.0

Post by Sarumar »

Duke wrote:I just checked the gear list again...I think it would be interesting to try and be able to dual wield the woodcutter's hatchet as early as possible....6-12 dmg per, 12-24 total, nice! But the quest to open that vendor is tough...maybe two brutal club's first! Sarumar, you like the two brutal clubs, no?

hmm:
Woodcutter's hatchet; ap cost 6, AC +9%, AD 6-12
Brutal club; ap cost 7, AC +20%, AD 2-21, ICC +5%, CM 3,0
.. i rest my cace
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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