Need opinions on different tank builds.
Posted: Thu Aug 29, 2013 2:34 pm
This is mostly just so I can organize my thoughts, but I'd like to get some input from everyone here about the different strengths and weaknesses of certain skill paths. Since he's going to be built like a tank, he will be using one-handed weapons with a shield, along with heavy armor (AP penalties, this is a problem).
Numbers in parenthesis are the character level that skill point is achieved.
Path 1:
Increased Fortitude 1 (5)
Combat Speed 1/2 (8)
Fighting Style: Weapon and Shield 1/2 (15)
Increased Fortitude 2 (20)
Combat Speed 2/2 (30)
Fighting Style: Weapon and Shield 2/2 (30)
Increased Fortitude 3 (35)
Specialization: Heavy Armor 4/4 (40 [I wouldn't save the skill points, just level 40 is the minimum level to max this skill going this path])
Specialization: Weapon and Shield 1/1 (45)
This build focuses on block %. I might even delay getting Increased Fortitude 3 so I can get Specialization: Heavy Armor maxed out to negate the AP penalties Stone Cuirass and others (if there are any), though, that would just be my impatience coming through. After grabbing Specialization: Weapon and Shield, I would either focus on maxing Bark Skin, or if I'd like more damage, I'd put a few points into More Criticals and then Better Criticals.
Path 2:
Increased Fortitude 1 (5)
Combat Speed 1/2 (8)
Bark Skin 1/5 (12)
Bark Skin 2/5 (16)
Increased Fortitude 2 (20)
Combat Speed 2/2 (30)
Increased Fortitude 3 (35)
Specialization: Heavy Armor 4/4 (40)
This build (I know, looks almost identical) will focus on damage reduction. I would max out Bark Skin after level 40, then go for some damage skills.
Both builds will have Combat Speed (I can't live without it now) and will never stop getting Increased Fortitude when it is available. I believe the second build would be better early on due to the damage reduction from 2/5 Bark Skin, along with Hardened Leather Shirt (1 DR) and Irigatu's Necklace (1 DR). The first build should be better in the long run.
Thoughts?
EDIT: I was also thinking about Path 1, instead of taking Fighting Style: Weapon and Shield + Specialization: Weapon and Shield, I'd take the dual wielding talents instead. Heavy armored, dual wielding badass. I believe I'll still have plenty of block % if I go this route, but will deal significantly more damage. Good trade off to me.
Numbers in parenthesis are the character level that skill point is achieved.
Path 1:
Increased Fortitude 1 (5)
Combat Speed 1/2 (8)
Fighting Style: Weapon and Shield 1/2 (15)
Increased Fortitude 2 (20)
Combat Speed 2/2 (30)
Fighting Style: Weapon and Shield 2/2 (30)
Increased Fortitude 3 (35)
Specialization: Heavy Armor 4/4 (40 [I wouldn't save the skill points, just level 40 is the minimum level to max this skill going this path])
Specialization: Weapon and Shield 1/1 (45)
This build focuses on block %. I might even delay getting Increased Fortitude 3 so I can get Specialization: Heavy Armor maxed out to negate the AP penalties Stone Cuirass and others (if there are any), though, that would just be my impatience coming through. After grabbing Specialization: Weapon and Shield, I would either focus on maxing Bark Skin, or if I'd like more damage, I'd put a few points into More Criticals and then Better Criticals.
Path 2:
Increased Fortitude 1 (5)
Combat Speed 1/2 (8)
Bark Skin 1/5 (12)
Bark Skin 2/5 (16)
Increased Fortitude 2 (20)
Combat Speed 2/2 (30)
Increased Fortitude 3 (35)
Specialization: Heavy Armor 4/4 (40)
This build (I know, looks almost identical) will focus on damage reduction. I would max out Bark Skin after level 40, then go for some damage skills.
Both builds will have Combat Speed (I can't live without it now) and will never stop getting Increased Fortitude when it is available. I believe the second build would be better early on due to the damage reduction from 2/5 Bark Skin, along with Hardened Leather Shirt (1 DR) and Irigatu's Necklace (1 DR). The first build should be better in the long run.
Thoughts?
EDIT: I was also thinking about Path 1, instead of taking Fighting Style: Weapon and Shield + Specialization: Weapon and Shield, I'd take the dual wielding talents instead. Heavy armored, dual wielding badass. I believe I'll still have plenty of block % if I go this route, but will deal significantly more damage. Good trade off to me.