First off, first time poster but playing for a while now. AMAZING job devs! I haven't liked an RPG this much since FF7 came out lol.
Anyways, I just noticed something that really isn't all that fair. I'm currently in the area with all the izthiels north of loneford, and the guardian's bleeding condition stacked on me three times in a row! Its one thing if multiple of the same condition can affect a character, because they still have a limited number of turns that they are each active. But come on guys, do you have any idea how hard it is to defeat one of those guys if every time you turn around they are slapping you with bleeding 6 or 9 for the next 5 rounds? At least make the player be able to stack H.o.T. effects to counter the D.o.T. abilities of the monsters.
But seriously, amazing game guys, really looking forward to the next update, keep up the amazing work!
v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
unfair, don't you think?
-
- Posts: 4
- Joined: Thu Oct 10, 2013 11:03 am
- android_version: 2.3 - Gingerbread
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: unfair, don't you think?
Fair point... if DoTs can stack then why can't HoTs?
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
- sorrow
- Posts: 1898
- Joined: Sun Apr 21, 2013 2:32 pm
- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: unfair, don't you think?
My question and guess is what Lvl are you? You must be at a low lvl
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: unfair, don't you think?
I struggled in that area a bit as well due to a low HP pool. While the issue can be mitigated by raising BC% and/or HP (so you'll have time to drink potions between ticks), I do still agree that it's a bit odd that DoT actor conditions can stack while HoT actor conditions cannot. Perhaps, to prevent making HoTs over powered, each HoT could be differentiated based on the kind of food it is so for example you could only have one stack of "meat HoT" at a time but you could also have one stack of "milk HoT" and one stack of "bread HoT". That would also encourage players to carry multiple kinds of food around. Meat would no longer be the only food worth carrying.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
- rijackson741
- Posts: 4451
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: unfair, don't you think?
I have two experiments for you to go and try:
Experiment1:
1) Buy 10 large steaks
2) Cook the steaks
3) Attempt to eat as many steaks as possible
4) Record the number eaten
Experiment 2:
1) Find a big stick
2) Find a nest of wasps
3) Hit the nest with the stick a few times
4) Record how many times you got stung
I bet the numbers recorded in step 4 in each experiment will be quite different
Experiment1:
1) Buy 10 large steaks
2) Cook the steaks
3) Attempt to eat as many steaks as possible
4) Record the number eaten
Experiment 2:
1) Find a big stick
2) Find a nest of wasps
3) Hit the nest with the stick a few times
4) Record how many times you got stung
I bet the numbers recorded in step 4 in each experiment will be quite different
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: unfair, don't you think?
Touché.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: unfair, don't you think?
inyokos wrote:First off, first time poster but playing for a while now. AMAZING job devs! I haven't liked an RPG this much since FF7 came out lol.
Anyways, I just noticed something that really isn't all that fair. I'm currently in the area with all the izthiels north of loneford, and the guardian's bleeding condition stacked on me three times in a row! Its one thing if multiple of the same condition can affect a character, because they still have a limited number of turns that they are each active. But come on guys, do you have any idea how hard it is to defeat one of those guys if every time you turn around they are slapping you with bleeding 6 or 9 for the next 5 rounds? At least make the player be able to stack H.o.T. effects to counter the D.o.T. abilities of the monsters.
But seriously, amazing game guys, really looking forward to the next update, keep up the amazing work!
Welcom to the forums Inyokos!
.... just wait and see what monsters called irdegh can do... status conditition "poisoned" * xx...
good hunting
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
-
- Posts: 61
- Joined: Sat Oct 19, 2013 4:12 pm
- android_version: 2.1 - Eclair
Re: unfair, don't you think?
Irdegh poison... Fan-frickin'-tastic. Getting -18HP/turn and chewing through pots like they're going out of fashion. Man, I love it when Irdeghs go splat.
I mock you with my monkey pants!
Also, I liek caek. No, it's not a lie... Maroon. -_-
Shoji
LVL 61 XP 4132831 Gold 26875 HP 149 AC 265 AD 47-64 AP 3 ECC 14 CM 2.0 BC 110 DR 5
RoLS 0 ElyR 0 RoL 0 ChaR 2 GoLF 0 SRoV 0 VSH 0 WMC 0 GoW 2
Also, I liek caek. No, it's not a lie... Maroon. -_-
Shoji
LVL 61 XP 4132831 Gold 26875 HP 149 AC 265 AD 47-64 AP 3 ECC 14 CM 2.0 BC 110 DR 5
RoLS 0 ElyR 0 RoL 0 ChaR 2 GoLF 0 SRoV 0 VSH 0 WMC 0 GoW 2
-
- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: unfair, don't you think?
There are not many status effects that do stack in Andor's Trail.inyokos wrote:First off, first time poster but playing for a while now. AMAZING job devs! I haven't liked an RPG this much since FF7 came out lol.
Anyways, I just noticed something that really isn't all that fair. I'm currently in the area with all the izthiels north of loneford, and the guardian's bleeding condition stacked on me three times in a row! Its one thing if multiple of the same condition can affect a character, because they still have a limited number of turns that they are each active. But come on guys, do you have any idea how hard it is to defeat one of those guys if every time you turn around they are slapping you with bleeding 6 or 9 for the next 5 rounds? At least make the player be able to stack H.o.T. effects to counter the D.o.T. abilities of the monsters.
But seriously, amazing game guys, really looking forward to the next update, keep up the amazing work!
NPC's status effects (inflicted on you!)
1) Bleeding Wounds
2) Irdegh poison
3) Minor Sting
4) Corrosive Slime
Player Status effects (Inflicted on NPCs)
3) Concussion (Skill)
4) Internal Bleeding (Skill)
5) Fracture (Skill)
Be glad that status effects like Insect contagion (AC: -10%, AD -1, Not Stackable) isn't stackable... I playtested a gamefile when it still was and OH MAN DID I GO DOWN HARD!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: unfair, don't you think?
You are not the only one I still got "the good feeling" when i kill one of those curced wormsionsedfisheads wrote:Irdegh poison... Fan-frickin'-tastic. Getting -18HP/turn and chewing through pots like they're going out of fashion. Man, I love it when Irdeghs go splat.
..
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1