v0.8.9 (Bugfixes + translations) released to Google Play!

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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Discussions of the development process of the game.
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BiasZebra
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by BiasZebra »

Thanks for the response, I installed Tiled.

I'm not sure how to open ATCS itself though. I don't know with which program it should be opened with. My PC defaulted to Gimp for whatever reason. Honestly, I'm not even sure how to open the project via Tiled.

Guess I just fundamentally don't know how to actually open the editor. :|
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by rijackson741 »

ATCS is it's own app. You don't open it with anything. You run it like you run any other piece of software, such as Word, Google Chrome, etc.
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Gonk »

See this screenshot for the start menu entry:
atcs_launch_winmenu.png
This guide shows all steps:
viewtopic.php?t=5938
BiasZebra wrote: Thu Jul 16, 2020 8:07 pm Thanks for the response, I installed Tiled.

I'm not sure how to open ATCS itself though. I don't know with which program it should be opened with. My PC defaulted to Gimp for whatever reason. Honestly, I'm not even sure how to open the project via Tiled.

Guess I just fundamentally don't know how to actually open the editor. :|
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BiasZebra
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by BiasZebra »

Quick question: how do walkable tiles work in Tiled? From ATCS I can see that the difference between walkable and unwalkable is these transparent purple tiles, but I'm not sure how where to find those tiles (or how to place the walkable tiles themselves), I've just been doing the ground layer.
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Nut »

The purple tile is in map_trail, just put these in the Walkable layer
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Milo Hiroya
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Milo Hiroya »

Recently I switched to working on ubuntu, but it seems I can't open atcs... it's giving me these errors
P/s: I was opening ATCS.sh
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Gonk
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Gonk »

Milo Hiroya wrote: Fri Nov 06, 2020 4:34 pm Recently I switched to working on ubuntu, but it seems I can't open atcs... it's giving me these errors
P/s: I was opening ATCS.sh
The error is caused by a too new java version.
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Milo Hiroya
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Milo Hiroya »

Gonk wrote: Fri Nov 06, 2020 7:40 pm The error is caused by a too new java version.
Rip... However, I was able to open ATCS when adding "sudo" to the command. Strange
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Tomcat »

If sudo helps, then usually it's a permissions issue somehow.
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Zukero »

I believe you copied your ATCS folder from windows to Ubuntu.
ATCS remembers your selected theme (look and feel), using by default the OS netive look and feel.
Either you reinstall ATCS from the zip, either you go back to windows, select another look and feel (metal is a safe bet), quit and return to Ubuntu.
It works with sudo because you are using a different account to start ATCS (root) which has its own ATCS preferences (under /root, not /home/user), so the look and feel preference is not reused.
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