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Aid with dialogues?

Posted: Fri May 01, 2015 3:10 pm
by Lunaticbpsf
As I'm not familiar with any kind of coding at all, or anything involving computers (I know how to open Word-documents and write in them, pretty much), I was wondering if there is any need of assistance in developing quest-lines, history or dialogues?
I feel the urge to aid in the development any way that I can, but lacking coding skills is a huge setback.
I could even accept revising current ideas for dialogues (looking through what you've done and do correction-work where needed).

I could provide ideas for monsters, cultures, character personalities and various plots.
I am a writer during my spare-time, so I have plenty of influences I can draw from there (and I'm studying to become a Linguistics teacher, so correction-work will be quite accurate).
My current research and studies involves Swedish (Scandinavian descents), English (;Germanian foundations), Latin (and immediate derivations), Japanese (spoken and romanized - not the original symbols), Slavonic structures and Arabic (and Eastern) influences, and I even develop language structures.

This research is mainly done in order to develop new languages, so I just analyze structures and sequences - I'm only "fluent" in three; Swedish, English and Latin (only written form, as the spoken form is quite dead, deceased, forgotten and slaughtered < It's always fun to hear people "speak" latin in movies and media).

So, if any assistance is needed, I am qualified for a few things :)

Re: Aid with dialogues?

Posted: Fri May 01, 2015 7:26 pm
by Nut
Andor's trail in latin? :lol:
might be some hard work and probably few persons to read...

Re: Aid with dialogues?

Posted: Fri May 01, 2015 8:24 pm
by sdevaney
Indeed we are always interested in quests as those take a long time to create. You can find more information on the best ways to contribute by going here: http://andorstrail.com/viewtopic.php?f=6&t=4560

Re: Aid with dialogues?

Posted: Fri May 01, 2015 8:47 pm
by Lunaticbpsf
Nut wrote:Andor's trail in latin? :lol:
might be some hard work and probably few persons to read...
I was primarily thinking of the possibility of implementing new, consistent languages in the game. We have already seen some "foreign" phrases, and I think it would be nice to develop it :)
However, if I find myself in a position where I have absolutely nothing better to do, I might just make a full Latin translation for the fun of it! Most phrases would be possible to translate, but certain, more modern words would be cause for rephrasing. It would be possible, though!