v0.8.10 (BWM fill) released to Google Play!
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Is there a quest that gains stats?
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- Posts: 4
- Joined: Tue Feb 23, 2016 5:07 am
- android_version: 2.3 - Gingerbread
Is there a quest that gains stats?
Hi guys I just wanted to ask if there is a quest that gains stats likely in the attack damage cause in my current character lvl 75 I just find out that I have a 60 damage base attack 315hp with no equips and tell you the truth as far as I remember I have only roughly distributed 35 -45 points in attack damage and everything in HP cause I have increased fortitude of lvl5... So if theres any quest that gain stats can you give that specific quest name and guide for it... Cause it will be a great help especially I wanted to restart a new character and I don't want to miss it
- Firefly84
- Posts: 278
- Joined: Mon Aug 10, 2015 9:23 am
- android_version: 8.0
- Location: Germany
Re: Is there a quest that gains stats?
No, there's no quest for gaining stats.
If you start a new character, don't waste points for HP - IF learned when accessable is enough.
Use the points to boost AD, AC and BC. In the beginning I used them for BC and AD until I reached 60 (%) (Base stats), now I use them for AC, too.
Then you can use skill points on the second skill in the list. Each point gains 2 AD. Or (much better) max your weapon profiency and specialization.
To make a difference when fighting the attack costs are essential. I can attack 4x per round or 2x and heal/flee. A high AC means better chance to hit.
Firefly LV 97
HP 384, AC 226% (Dual Wield maxed), AD 79-92, Crit 29, BC 109, DR 2
Base Stats:
HP 353 (IF 7), AC 75%, AD 70, BC 72%
If you start a new character, don't waste points for HP - IF learned when accessable is enough.
Use the points to boost AD, AC and BC. In the beginning I used them for BC and AD until I reached 60 (%) (Base stats), now I use them for AC, too.
Then you can use skill points on the second skill in the list. Each point gains 2 AD. Or (much better) max your weapon profiency and specialization.
To make a difference when fighting the attack costs are essential. I can attack 4x per round or 2x and heal/flee. A high AC means better chance to hit.
Firefly LV 97
HP 384, AC 226% (Dual Wield maxed), AD 79-92, Crit 29, BC 109, DR 2
Base Stats:
HP 353 (IF 7), AC 75%, AD 70, BC 72%
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
- Voom
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- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Is there a quest that gains stats?
Firefly is mostly correct in my opinion. However, I would not place skill points primarily in Weapon Accuracy, Hard Hit, or Dodge (to increase AC, AD, or BC) b/c a level up increases these particular stats more efficiently than any combination of the these three skills. The exception, though, is if these skills are only a means to getting other skills for which they are a prerequisite, such as Cleave w/ WA and HH. This is what I mean by efficiency:
You are better off placing a skill point in Dodge rather than Weapon Accuracy and Weapon Accuracy rather than Hard Hit.
Voom
- Firefly84
- Posts: 278
- Joined: Mon Aug 10, 2015 9:23 am
- android_version: 8.0
- Location: Germany
Re: Is there a quest that gains stats?
@Voom: I meant the normal level up points for AC/AD/BC, not skill points. Just a misunderstanding.
Dual Wield Special 2, Dagger Prof 2/3, Light Armor Prof 2/3 and Cleave are my next targets.
And for Cleave I will have to use skill points in Weapon Accuarcy and Hard Hit.
Dual Wield Special 2, Dagger Prof 2/3, Light Armor Prof 2/3 and Cleave are my next targets.
And for Cleave I will have to use skill points in Weapon Accuarcy and Hard Hit.
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
- rijackson741
- Posts: 4451
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- Contact:
Re: Is there a quest that gains stats?
I think I'm going for Cleave. I already have HH1, so I can get it with the next two skill points. I might even get two levels of it.
I'm not so sure about Light Armor Prof though. Each level gives you 30% of the armor BC, so unless you have 30 BC from light armor you get more from one level of Dodge.
I'm not so sure about Light Armor Prof though. Each level gives you 30% of the armor BC, so unless you have 30 BC from light armor you get more from one level of Dodge.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Voom
- VIP
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- Location: Fort Lauderdale, FL
Re: Is there a quest that gains stats?
This is what I was referring to. And what I tried to show suggests that placing a skill point in HH for 2 AD is meaningless unless you sought after Cleave. There was no misunderstanding. Sorry for the confusion if I caused any.Firefly84 wrote: Then you can use skill points on the second skill in the list. Each point gains 2 AD. Or (much better) max your weapon profiency and specialization.
Voom