It shouldn't be either. It's correctly marked as unique (I just checked), so if you kill it then it should not respawn.MoutonGaleux wrote: ↑Thu Dec 14, 2017 8:16 am (I don't know if it's killing the Vaeregh, or visiting the Kazaul Cave that makes disappear the Ancient Allaceph)
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.11) from Google, F-Droid, our server, or itch.io
Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
- rijackson741
- Posts: 4466
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Zukero
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
Yeah. I couldn't reproduce it using the Google play release.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
rijackson741 wrote: ↑Thu Dec 14, 2017 3:33 pmIt shouldn't be either. It's correctly marked as unique (I just checked), so if you kill it then it should not respawn.MoutonGaleux wrote: ↑Thu Dec 14, 2017 8:16 am (I don't know if it's killing the Vaeregh, or visiting the Kazaul Cave that makes disappear the Ancient Allaceph)
yep, sorry, I might be wrong ; I forgot I defeted the vicious beast before, so I think I was not able to kill him the first time I saw him.
Realyy sorry
- Zukero
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
No problem. I prefer to reject a non-reproducible issue than to let a real one slip through.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- FDWojo
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
Hi there, I'm sorry to bother you, but I think I may have found an oops in your original posting. You say at the end of the "Effects" of the light armor proficiency the following:
6% * 30% => 1.8% => 1%.
Or did I misunderstand what you were trying to say?
FDWojo
I think the oops is that the last line should really read:Denzera wrote: ↑Thu Nov 24, 2016 5:13 am
Light Armor:
Affects: Anything in sizes 'Light' or 'Std', in all 4 types of armor (Head, Body, Feet, Hands - but not shields). For body armor, this includes categories Hide Armor, "Armor, leather" and "Armor (Light)".
Effects: For each light armor worn, +30% Block Chance to the base BC of that armor, rounded down. If a you're wearing Fine Snakeskin Gloves, +6% BC, then your bonus from that item is 6% * 30% = 2.4% => 2%.
6% * 30% => 1.8% => 1%.
Or did I misunderstand what you were trying to say?
FDWojo
Kayby is…
- rijackson741
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
You are correct.FDWojo wrote: ↑Wed Oct 24, 2018 5:32 pm Hi there, I'm sorry to bother you, but I think I may have found an oops in your original posting. You say at the end of the "Effects" of the light armor proficiency the following:
I think the oops is that the last line should really read:Denzera wrote: ↑Thu Nov 24, 2016 5:13 am
Light Armor:
Affects: Anything in sizes 'Light' or 'Std', in all 4 types of armor (Head, Body, Feet, Hands - but not shields). For body armor, this includes categories Hide Armor, "Armor, leather" and "Armor (Light)".
Effects: For each light armor worn, +30% Block Chance to the base BC of that armor, rounded down. If a you're wearing Fine Snakeskin Gloves, +6% BC, then your bonus from that item is 6% * 30% = 2.4% => 2%.
6% * 30% => 1.8% => 1%.
Or did I misunderstand what you were trying to say?
FDWojo
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
Which catagory would the scythe be? :O (since it is kinda a new weapon type...) my thoughts are confused upon it... it is like an axe with a blade but can also be blunt...
---edited to add,
all three didn't work... (even though the 2-handed FS works for the scythe.) hmmm...
---edited to add,
all three didn't work... (even though the 2-handed FS works for the scythe.) hmmm...
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
Player Name: E LVL: 28 (The Fated No IF Build)
- rijackson741
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- Contact:
Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
The scythe and the rusty scythe are actually in their own category (not surprisingly, called "scythe").
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
so you see my complications... -_- i want to be a catlike looking tank, weilding a scythe. because a catlike looking tank weilding just seems absurd.
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
Player Name: E LVL: 28 (The Fated No IF Build)
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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]
The starting post in this thread is incorrect about dual wield. The second weapon does not 'pound sand'.
This error has already been pointed out by Duvalon. I just wanted to confirm it.
I am level 32. I have level 2 dual wield, dagger proficiency, and use 2 stillettos.
By looking at the overview stats for using first one and then both stillettos, I see that the second weapon adds 22 AC.
This is the 17 AC of base weapon, plus (17 * 0.3 = 5) . It adds the 30% bonus from dagger proficiency.
The correction to the original post is that both weapons in a dual wield build get the bonus from dagger proficiency.
This error has already been pointed out by Duvalon. I just wanted to confirm it.
I am level 32. I have level 2 dual wield, dagger proficiency, and use 2 stillettos.
By looking at the overview stats for using first one and then both stillettos, I see that the second weapon adds 22 AC.
This is the 17 AC of base weapon, plus (17 * 0.3 = 5) . It adds the 30% bonus from dagger proficiency.
The correction to the original post is that both weapons in a dual wield build get the bonus from dagger proficiency.