v0.8.9 (Bugfixes + translations) released to Google Play!

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io

Andor's Trail game mechanics

A place for general discussion about the content and gameplay of Andor's Trail.
Post Reply
Nezzo88
Posts: 34
Joined: Wed Nov 14, 2018 9:21 pm

Re: Andor's Trail game mechanics

Post by Nezzo88 »

Antison wrote: Sat Nov 05, 2022 1:24 am

Yes and no.
On each attack attempt that's determined to be successful, the attack attributes (AD, actor conditions) of each weapon gets applied on the monster separately.
Aha... understood. Thanks!
~Від раю до пекла покотитись легко~
~Вкаже шлях біда~
~Від пекла до раю я стежок не знаю~
~Не тече зі споду догори вода
~
Nezzo88
Posts: 34
Joined: Wed Nov 14, 2018 9:21 pm

Re: Andor's Trail game mechanics

Post by Nezzo88 »

Hi again! For destruction of Dark Protector you gain a perk. Is there a perk for destruction of Xul'viir? Or you just destroy it for good and reward is purely moral?
~Від раю до пекла покотитись легко~
~Вкаже шлях біда~
~Від пекла до раю я стежок не знаю~
~Не тече зі споду догори вода
~
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Andor's Trail game mechanics

Post by rijackson741 »

You get some XP. Not enough, IMO, but it is what it is, and we will not change it.

Keeping it could come with some negative consequences though.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
Lam al Adie
Posts: 203
Joined: Mon Jan 18, 2021 4:14 pm
android_version: 11 - Android 11
Location: gargoylecave

Re: Andor's Trail game mechanics

Post by Lam al Adie »

I keep thinking about a critical monk build. One thing haunts me though: do the skills "internal bleeding" and "fracture" affect monsters that are resistant to critical hits?
I'd really hate to get killed on the graveyard or in lodars cave just for not being able to quickly deal damage.
Lam 'al Adie (pd)
Lvl:68 XP: 5728519 AP: 12/3 HP: 204 AC: 228 AD: 43-55 BC: 164 DR: 7
Skills: WA: 1 Do: 4 CS: 2 IF: 4 Ev: 2 Reg: 1 WP:1S: 1 AP:S: 1 FS:WS: 2 S:WS: 1
ROLS: 1 GoLF: 1
User avatar
Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Andor's Trail game mechanics

Post by Antison »

Lam al Adie wrote: Thu May 04, 2023 5:28 pm I keep thinking about a critical monk build. One thing haunts me though: do the skills "internal bleeding" and "fracture" affect monsters that are resistant to critical hits?
Of course not. If they are immune to criticals, then why would you be able to apply one of the two conditions on them via a critical hit?

And by the way, those two skills you mentioned are not exclusively for the monk style build.
"A home without a beagle is just a house"
Peronel01
Posts: 6
Joined: Sun May 14, 2023 10:13 pm
android_version: 10 - Android 10

Re: Andor's Trail game mechanics

Post by Peronel01 »

Hello👋
I've saved all my skill points apart from 1IF
Currently on level 17 grinding for ROLS, trying the way of the monk build, any suggestions on how spend them?
Peronel01
Posts: 6
Joined: Sun May 14, 2023 10:13 pm
android_version: 10 - Android 10

Re: Andor's Trail game mechanics

Post by Peronel01 »

Also, I did the "Flows through the veins" quest earlier for some quick xp, obviously I couldn't defeat Bucchet or whatever so I embraced the shadow, but is the way of the shadow the right path? The light goddess is very convincing and can I deflect later?
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Andor's Trail game mechanics

Post by rijackson741 »

Faction scores are not fully developed yet (another thing on the to-do list!). But there really is no "right" path. Just different paths. For now there are few consequences for which path you choose, but that will change. I can't say exactly how though, because we have not fully developed it.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
Peronel01
Posts: 6
Joined: Sun May 14, 2023 10:13 pm
android_version: 10 - Android 10

Re: Andor's Trail game mechanics

Post by Peronel01 »

rijackson741 wrote: Mon May 15, 2023 10:25 pm Faction scores are not fully developed yet (another thing on the to-do list!). But there really is no "right" path. Just different paths. For now there are few consequences for which path you choose, but that will change. I can't say exactly how though, because we have not fully developed it.
Thanks for the help :)
acridpot
Posts: 59
Joined: Fri Oct 13, 2023 7:50 am
android_version: 10 - Android 10

Re: Andor's Trail game mechanics

Post by acridpot »

rijackson741 wrote: Mon Dec 02, 2019 10:30 pm I'm getting tired of reposting this, so I've put it in a sticky thread.

The spreadsheet shows some key aspects of AT game mechanics, including the probability of a hit, the probability of a critical hit, the probability of finding extraordinary or legendary items (with MF skill), and how to calculate the average damage per round based on other stats.

Edit: Added a tab to show amount of XP needed for level-ups.
Woah... This is so damn detailed...
And to think I got 2 Rols right after I reached somewhere around 15k - ish mob kills...
I was pretty damn lucky 😅
sadly it was the exact opposite when I tried to find the "Rapier of Lifesteal" 😂
(I did manage to get 6 lvs outta the farm tho... So win-win)
Post Reply