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Re: Beta test version of Andor's Trail v0.7.10

Posted: Wed Apr 22, 2020 4:43 pm
by Nut
But nevertheless it is meant as a trophy.
Just imagine a little kid who can barely lift this giant weapon. Could he really give a hard blow?

Re: Beta test version of Andor's Trail v0.7.10

Posted: Wed Apr 22, 2020 5:02 pm
by Tomcat
Can you imagine a little kid doing any number of things he does? Slaying demons?

But any human should have trouble wielding it. Perhaps its clumsiness would be best represented by a terrible AC. But man, if you manage a hit, the damage should be crazy :)

Re: Beta test version of Andor's Trail v0.7.10

Posted: Wed Apr 22, 2020 6:21 pm
by Lacrom
How damage rebalancing works for dual wield ?
As far as I can see, the lowest damage modifier percentage of the 2 weapon is selected, right ?

Re: Beta test version of Andor's Trail v0.7.10

Posted: Wed Apr 22, 2020 10:44 pm
by NewbNewb
Two-handed weapon are really good now this might be my easiest play ever (and I restart everytime I want to play the game) the damage are really high almost 8-10 damage increase in lvl 38(lvl I beat the Hirazzin)

Sad that there aren't many option.
Shadow Slayer
Xulvir
Gleaming Claymore (Im lazy)
Great axe of Shattered hope
Gutsplitter

I hope other type of weapons get better as well.

Re: Beta test version of Andor's Trail v0.7.10

Posted: Thu Apr 23, 2020 8:52 pm
by Gonk
Lacrom wrote: Wed Apr 22, 2020 6:21 pm How damage rebalancing works for dual wield ?
As far as I can see, the lowest damage modifier percentage of the 2 weapon is selected, right ?
That is exactly how it works.

Re: Beta test version of Andor's Trail v0.7.10

Posted: Sun Apr 26, 2020 12:11 am
by jeromey67
Gonk wrote: Thu Apr 23, 2020 8:52 pm
Lacrom wrote: Wed Apr 22, 2020 6:21 pm How damage rebalancing works for dual wield ?
As far as I can see, the lowest damage modifier percentage of the 2 weapon is selected, right ?
That is exactly how it works.
I think one should make a new armor(lightweight) with -1 Attack Cost..to wield that heavy flail :)

Re: Beta test version of Andor's Trail v0.7.10

Posted: Sun Apr 26, 2020 8:01 pm
by rijackson741
We will never allow a player to lower attack cost by more than 1.
Except for that very expensive potion, and you can only buy one of those.

Re: Beta test version of Andor's Trail v0.7.10

Posted: Mon Apr 27, 2020 3:50 pm
by Lacrom
jeromey67 wrote: Sun Apr 26, 2020 12:11 am
Gonk wrote: Thu Apr 23, 2020 8:52 pm
Lacrom wrote: Wed Apr 22, 2020 6:21 pm How damage rebalancing works for dual wield ?
As far as I can see, the lowest damage modifier percentage of the 2 weapon is selected, right ?
That is exactly how it works.
I think one should make a new armor(lightweight) with -1 Attack Cost..to wield that heavy flail :)
I think that an armor or any other kind of item which would raise max AP+1 or +2 could be better in that case... then we couldn't lower APcost by 2 AND we could use Giant Flail as a weapon

Re: Beta test version of Andor's Trail v0.7.10

Posted: Tue Apr 28, 2020 3:53 pm
by mathBrain
I guess my first playthrough, currently using a QSD, will become much harder once v0.7.10 is released?

Re: Beta test version of Andor's Trail v0.7.10

Posted: Tue Apr 28, 2020 3:59 pm
by Nut
Hopefully, yes :twisted:
The QSD simply is too overpowered, especially in the higher levels.

It is only fair to give other weapons a better chance in comparison to the QSD