Andor's Trail v0.7.12 Released

Official news about Andor's Trail.
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CUCHULAINN3
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Re: Andor's Trail v0.7.12 Released

Post by CUCHULAINN3 »

Antison wrote: Tue Oct 20, 2020 10:35 pm
CUCHULAINN3 wrote: Tue Oct 20, 2020 6:18 pm I'm liking the kids boots, kids gloves, kids shirt and kids Shield. I wonder if there is a kids hat or something))??
Kids harbor something?
All info on quest
saighdiúir éireannach
🍀~CYRANO SAVINIEN HERCULE DE BERGERAC~🍀
CUCHULAINN3
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Re: Andor's Trail v0.7.12 Released

Post by CUCHULAINN3 »

I was meaning to say *hat*
All info on quest
saighdiúir éireannach
🍀~CYRANO SAVINIEN HERCULE DE BERGERAC~🍀
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Antison
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Re: Andor's Trail v0.7.12 Released

Post by Antison »

No hat. I left it out because you have the fine green hat.
"A home without a beagle is just a house"
CUCHULAINN3
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Re: Andor's Trail v0.7.12 Released

Post by CUCHULAINN3 »

Ok thank you. I'm redoing the game for the 5th time this month to make sure I find everything and anything I have not found. (Question though)
since I'm able to use the bed in crossroads Guardhouse does this effect me later in the game
All info on quest
saighdiúir éireannach
🍀~CYRANO SAVINIEN HERCULE DE BERGERAC~🍀
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rijackson741
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Re: Andor's Trail v0.7.12 Released

Post by rijackson741 »

If you die then you wake up in the last bed you slept in.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
ruleofthirds13
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Re: Andor's Trail v0.7.12 Released

Post by ruleofthirds13 »

CUCHULAINN3 wrote: Tue Oct 20, 2020 10:40 pm
Antison wrote: Tue Oct 20, 2020 10:35 pm
CUCHULAINN3 wrote: Tue Oct 20, 2020 6:18 pm I'm liking the kids boots, kids gloves, kids shirt and kids Shield. I wonder if there is a kids hat or something))??
Kids harbor something?
just give it the set.
kid's set has rings and necklace and potion lol
Soullessktty
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Re: Andor's Trail v0.7.12 Released

Post by Soullessktty »

I just realize that fhe quest Much Water does not give any XP at all? It's a downer because our hero is being shoved by the power that be, and then working with the boulders. At the end of the day, there isn't aven XP as reward in fixing the dam.
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Osho
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Re: Andor's Trail v0.7.12 Released

Post by Osho »

Don't you get some XP after handing over the evidence to the guard?
The quest around carrying the boulders seems to be a punishment for your own wrongdoing, and thus no XP. I could be wrong about this.

I felt the first part of the Much Water quest after the guard asks the player to leave brimhaven had ended abruptly, as if there's more to come.
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Re: Andor's Trail v0.7.12 Released

Post by Soullessktty »

Osho wrote: Wed Nov 11, 2020 8:02 am Don't you get some XP after handing over the evidence to the guard?
The quest around carrying the boulders seems to be a punishment for your own wrongdoing, and thus no XP. I could be wrong about this.

I felt the first part of the Much Water quest after the guard asks the player to leave brimhaven had ended abruptly, as if there's more to come.
But i did not do anything wrong. I refused to blow the dam, thus killed the two thugs in the basement. Passing to the western side, the dam blew and i was trapped in Brimhaven until the cop found the culprit. I confronted the mafioso godfather, and he spilled the bean after some pusing and shoving. I reported it to the law enforcer, but she was corrupted cop. She accidentally drop the evidence on fire, and threaten to find some evidence that i was a culprit if I didn't leave the mafioso alone.

Then passinf the blown dam, the worker asked for help, and there I was too kind hearted and volunteer for the job. Basically it's pro bono job but not because i want to...
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Osho
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Re: Andor's Trail v0.7.12 Released

Post by Osho »

Soullessktty wrote: Wed Nov 11, 2020 10:08 am But i did not do anything wrong. I refused to blow the dam, thus killed the two thugs in the basement. Passing to the western side, the dam blew and i was trapped in Brimhaven until the cop found the culprit.
I will have to try this option again. So far, I have followed the instructions. This doesn't make sense then. Two choices, same consequences, and same outcomes?

The least I would expect is to NOT run errands for someone else blowing the dam. This further makes me curious who destroys the dam if player didn't?

It'd be nice if an opportunity is provided to the player to handover the men behind the entire scheme and saving the dam, thus no question of carrying the boulders. Also, XP is rewarded for foiling their plans.
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