Monster movement delay makes it so I can't finish cave on the way to Remgard...
Posted: Sat Dec 09, 2023 6:49 pm
It's a snake cave just after the poison frogs, I believe on the way up to Remgard and the quest is given by a wizard to the south.
On the first and second level everything plays along the same as every other screen that I visit for the most part in earlier created screens, but whenever I get to the third level it starts taking up a lot of resources with all the updates that are going on with the amount of movement during combat. It gets much worse when I get to the bottom level where it takes forever to complete every action making it so combat to clear the cave takes a very, very long time to complete.
On this lowest level it seems to double in the time delay for each movement of the monsters that are swarming. There are so many updates going on between each movement of the character, in fact, that it takes nearly three seconds for the MISS animation itself to complete its animation series when it's displayed, just to give you an idea of the amount of delay. I have been running into this problem with some of the newer levels that have been added recently because of the amount of updates and monster movement.
So far it hasn't crashed on me in this area, but the delay of movement is the same on every visit I make on any tablet I've used and, as yet, my search for any mention of the problem hasn't yielded any results for any discussion.
I'm currently using an M8L Excess tablet with Android 12, a ums312 Quad Core, 3Gb RAM, 32Gb storage.
On the first and second level everything plays along the same as every other screen that I visit for the most part in earlier created screens, but whenever I get to the third level it starts taking up a lot of resources with all the updates that are going on with the amount of movement during combat. It gets much worse when I get to the bottom level where it takes forever to complete every action making it so combat to clear the cave takes a very, very long time to complete.
On this lowest level it seems to double in the time delay for each movement of the monsters that are swarming. There are so many updates going on between each movement of the character, in fact, that it takes nearly three seconds for the MISS animation itself to complete its animation series when it's displayed, just to give you an idea of the amount of delay. I have been running into this problem with some of the newer levels that have been added recently because of the amount of updates and monster movement.
So far it hasn't crashed on me in this area, but the delay of movement is the same on every visit I make on any tablet I've used and, as yet, my search for any mention of the problem hasn't yielded any results for any discussion.
I'm currently using an M8L Excess tablet with Android 12, a ums312 Quad Core, 3Gb RAM, 32Gb storage.