Worldmap in Tiled for Mapmakers
Posted: Thu Apr 04, 2024 7:44 pm
Hey everybody,
I recently made a .world file for Tiled with the entire worldmap as of V0.8.8.
Thought this could be helpful for anybody who is trying to integrate their own maps into the current world, so here it is
Quick setup guide:
- Unzip "tiled_worldmap.zip"
- Put "v_8_8.world" into any folder you like as your working directory
- In the official game sources, go to "andors-trail-master\AndorsTrail\res"
-> and copy the folder "xml" and "drawable"
- Paste the folders next to your "v_8_8.world"
- Open Tiled and go to World -> Load world and select "v_8_8.world"
Now you should be able to open any map in your pasted "xml" folder and it should show you the entire worldmap-
This has proven to me as very helpful when trying to align your own maps next to existing ones to get placements of trees etc. right.
You can now create your own maps (don't neccessarily have to be in the same folder) and add them using the world tool (blue circle with arrow), and the add to world button (green star).
Quick Note: When a new version with new maps comes out, you can just paste the new .tmx files in your "xml" folder, open them one by one in Tiled an click on the world tool (blue circle with arrow), and then click on the add to world (green star). Now you can drag the newly added map to its correct place on the worldmap. Also, don't forget to paste new tilesets into the "drawable" folder, in case there are any.
~ Raphi
I recently made a .world file for Tiled with the entire worldmap as of V0.8.8.
Thought this could be helpful for anybody who is trying to integrate their own maps into the current world, so here it is
Quick setup guide:
- Unzip "tiled_worldmap.zip"
- Put "v_8_8.world" into any folder you like as your working directory
- In the official game sources, go to "andors-trail-master\AndorsTrail\res"
-> and copy the folder "xml" and "drawable"
- Paste the folders next to your "v_8_8.world"
- Open Tiled and go to World -> Load world and select "v_8_8.world"
Now you should be able to open any map in your pasted "xml" folder and it should show you the entire worldmap-
This has proven to me as very helpful when trying to align your own maps next to existing ones to get placements of trees etc. right.
You can now create your own maps (don't neccessarily have to be in the same folder) and add them using the world tool (blue circle with arrow), and the add to world button (green star).
Quick Note: When a new version with new maps comes out, you can just paste the new .tmx files in your "xml" folder, open them one by one in Tiled an click on the world tool (blue circle with arrow), and then click on the add to world (green star). Now you can drag the newly added map to its correct place on the worldmap. Also, don't forget to paste new tilesets into the "drawable" folder, in case there are any.
~ Raphi