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Dungeons List
Posted: Sun Aug 28, 2011 10:28 pm
by Micu
Hi folks,
I'm pretty new here and in Andor' Trail ... but I'm in and I really love it. I hope it will develop into a kind of the old ultima stuff... (if anybody can still remember

).
Just for me and anybody else insterested, here is a list of dungeons I found... and an oppinion when it's still challenging:
if I missed anything, please answer....
so far
Micu
P.S.
I'm currently at level 20:
Ap: 3 AC: 142% AD: 22-26 BC:35 LP: 45
Using:
2x ring of damage +6, jewel of fallhaven, vacors boots of attack, fine gloves of swift attack, fine leather cap, ordinary chain mail, fine wood shield, steel sword or venom dagger
Re: Dungeons List
Posted: Sun Aug 28, 2011 11:15 pm
by Pyrizzle
Micu wrote:Hi folks,
I'm pretty new here and in Andor' Trail ... but I'm in and I really love it. I hope it will develop into a kind of the old ultima stuff... (if anybody can still remember

).
Just for me and anybody else insterested, here is a list of dungeons I found... and an oppinion when it's still challenging:
if I missed anything, please answer....
so far
Micu
P.S.
I'm currently at level 20:
Ap: 3 AC: 142% AD: 22-26 BC:35 LP: 45
Using:
2x ring of damage +6, jewel of fallhaven, vacors boots of attack, fine gloves of swift attack, fine leather cap, ordinary chain mail, fine wood shield, steel sword or venom dagger
Great list! There may be a few more listed here:
http://andors.techby2guys.com/viewtopic.php?f=2&t=809
Re: Dungeons List
Posted: Sun Aug 28, 2011 11:37 pm
by lady black
There is the "boar cave", needed to finish the Rincel quest (?Uncertain cause?), north of the road between Fallhaven and Vilegard. Might call it the "beetle cave", because the first monster you meet is a hard-shelled beetle. The first time I tried to go in, I had damage too low to hurt the beetle, which therefore had a difficulty rating of "impossible". I did not try again until I got a hint when I asked about finding Rincel. By then, I had the damage I needed to kill the beetle, which was then rated "easy".
Re: Dungeons List
Posted: Mon Aug 29, 2011 10:03 am
by Micu
ok, I ipdated the list. thx for the input. Any more ?
Re: Dungeons List
Posted: Mon Aug 29, 2011 10:59 am
by Antison
Why are the dungeons /caves important enough to accumulate a list for?
Re: Dungeons List
Posted: Mon Aug 29, 2011 3:02 pm
by Minos027
tek wrote:Why are the dungeons /caves important enough to accumulate a list for?
Boredom strikes in many ways... so folks start games, some folks put together lists to help other folks.
Re: Dungeons List
Posted: Mon Aug 29, 2011 3:32 pm
by Sarumar
Minos027 wrote:tek wrote:Why are the dungeons /caves important enough to accumulate a list for?
Boredom strikes in many ways... so folks start games, some folks put together lists to help other folks.
+1
this can be usefull for new players and helps to kill time
Re: Dungeons List
Posted: Mon Aug 29, 2011 4:45 pm
by Sarumar
BWM is large area. How about split it, something like:
Re: Dungeons List
Posted: Mon Aug 29, 2011 7:55 pm
by lady black
Seems good. I've been calling it the Backwater Mountain complex because of its many parts. Two towns, the Kazaul area, a small catacomb, and a road up a mountainside that needs to be traversed at least three round trips. Up ana down and up and down and ... You get to feeling like a yo-yo!.
Re: Dungeons List
Posted: Mon Aug 29, 2011 9:42 pm
by Pyrizzle
lady black wrote:Seems good. I've been calling it the Backwater Mountain complex because of its many parts. Two towns, the Kazaul area, a small catacomb, and a road up a mountainside that needs to be traversed at least three round trips. Up ana down and up and down and ... You get to feeling like a yo-yo!.