With games like these, I LOVE it when I can see how many wrong\right choices I made in the sense of moral values and compare them with others. I often go through my first playthrough making choices a lot how I would make them in real life if I had to.
As the game crawls ever so slowly (which is not a bad thing at all ) to its finish, some type of log or meter displaying your actions and their effects would be pretty neat to observe, especially if it appeared at the very end of the game when everything is finished and you can kind of just look back at all the choices you made, see if you were more evil than good
This could be organized in a couple ways I'm thinking now.... a straight log of your actions that involved a side\morality, or something like this:
Kills:
- You chose not to kill ------
- You killed ------ over a disagreement at -------.
- You sided with ------- and killed --------- as a result, stopping so and so from taking place.
Siding:
You helped ---------- do ---------
You supported ------ in blah cause, which affected --------
and probably some extras that I cant remember. But this is something that I'd definitely want to see at the end of the game, if not anytime else. They would make pretty nice end credits too.
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Morality Check
- nether
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Re: Morality Check
Interesting suggestion! This would be really cool to see at the very end of the game.nether wrote:With games like these, I LOVE it when I can see how many wrong\right choices I made in the sense of moral values and compare them with others. I often go through my first playthrough making choices a lot how I would make them in real life if I had to.
As the game crawls ever so slowly (which is not a bad thing at all ) to its finish, some type of log or meter displaying your actions and their effects would be pretty neat to observe, especially if it appeared at the very end of the game when everything is finished and you can kind of just look back at all the choices you made, see if you were more evil than good
This could be organized in a couple ways I'm thinking now.... a straight log of your actions that involved a side\morality, or something like this:
Kills:
- You chose not to kill ------
- You killed ------ over a disagreement at -------.
- You sided with ------- and killed --------- as a result, stopping so and so from taking place.
Siding:
You helped ---------- do ---------
You supported ------ in blah cause, which affected --------
and probably some extras that I cant remember. But this is something that I'd definitely want to see at the end of the game, if not anytime else. They would make pretty nice end credits too.
It could be easily calculated in numbers determined by your choices (each choice has a simple value)
You helped person A kill person B: -5
You helped person A locate missing item B: +2
You never drank a Bonemeal potion: +15 (THEY ARE ILLEGAL!!!!)
total = +12 (you are good)
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
- nyktos
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Re: Morality Check
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
- nether
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Re: Morality Check
nyktos wrote:
NNNNYYKTOOOS!
Don't torture me like this
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Re: Morality Check
It's what he does best. I'm not gonna help by saying "just wait until the next update, big things are happening in our tiny world."nether wrote:nyktos wrote:
NNNNYYKTOOOS!
Don't torture me like this
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
- NewAgeOfPower
- Posts: 19
- Joined: Sun Jun 24, 2012 9:08 pm
- android_version: 2.1 - Eclair
Re: Morality Check
Quick question:
What exactly *are* the seer's visions linked to?
What exactly *are* the seer's visions linked to?
Last edited by NewAgeOfPower on Mon Aug 20, 2012 1:49 am, edited 1 time in total.
Fear the KALASHNIKITTY!
- Antison
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Re: Morality Check
What do you mean "linked to"?NewAgeOfPower wrote:Quick question:
What exactly IS the seer's visions linked to?
"A home without a beagle is just a house"
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Re: Morality Check
The completed quests portion of your save game yNewAgeOfPower wrote:Quick question:
What exactly *are* the seer's visions linked to?