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Fleeing fight with multiple opponents

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thk
Posts: 21
Joined: Wed May 02, 2012 9:30 am
android_version: 4.0

Fleeing fight with multiple opponents

Post by thk »

I'm not sure if this is a bug or the intended behavior, but I post it here anyway. When you are in a fight with two opponents (example the new underground area, where there are often two guards/creatures positioned next to each other), if you kill one of the opponents and then flee the battle, you still get the loot of the killed opponent. This is especially weird when you are not anymore adjacent to the square that contains the killed opponent's loot. In my opinion, after fleeing such a battle the loot should be dropped to the ground and one should have to walk onto said square to pick it up (the loot that is), thereby risking to re-enter battle. Opinions?
Last edited by nyktos on Fri Jun 22, 2012 10:38 pm, edited 1 time in total.
Reason: Moved to "Discussion" from "Bugs"
Level: 30, XP: 514147, Gold: 23814
HP: 67(60), AC: 177(110)%, AD: 21-28(20), CC: 16%, CM: 3.0, BC: 51(0)%, DR: 1(0)
Combat Speed: 2
Increased Fortitude: 2
Regeneration: 2
Pure Blood: 1
Dark blessing of the Shadow: 1
User avatar
Antison
Posts: 5817
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Fleeing fight with multiple opponents

Post by Antison »

+1
I like the realism of the idea.
"A home without a beagle is just a house"
DarkSavant13
Posts: 466
Joined: Sun May 20, 2012 1:06 am
android_version: 2.3 - Gingerbread
Location: Somewhere between here and there... I'm lost...

Re: Fleeing fight with multiple opponents

Post by DarkSavant13 »

+1 I think this IS a bug. Sounds like one to me. Good catch. :)

Does this happen every time or only sometimes?
Does it happen with every creature?
Could you try it out against different types of creatures with different weapons?
thk
Posts: 21
Joined: Wed May 02, 2012 9:30 am
android_version: 4.0

Re: Fleeing fight with multiple opponents

Post by thk »

I tried it just in one area using the 'hit and run' tactics, i.e. slash at the opponent once -- flee -- repeat. In that place it was repeatable every time. The weapon I used was the
dagger of the shadow priest, possibly I switched sometimes to flagstones pride, but ain't sure.
I'll investigate further if this is of interest.
Level: 30, XP: 514147, Gold: 23814
HP: 67(60), AC: 177(110)%, AD: 21-28(20), CC: 16%, CM: 3.0, BC: 51(0)%, DR: 1(0)
Combat Speed: 2
Increased Fortitude: 2
Regeneration: 2
Pure Blood: 1
Dark blessing of the Shadow: 1
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