v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Rejuvenation removes Blackwater Misery?
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Rejuvenation removes Blackwater Misery?
Curious if any of you h4x wiz have tested Rejuvenation vs Blackwater Misery actor condition.. will it remove it eventually ? In which case the Blackwater Poisoned Dagger could well be the best weapon in the game (crits, decent AC, poison, and 3 AP attack. or 2 AP with JoF, meaning 7 attacks with 12 AP + mPoS)
- Antison
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- Location: A home without a beagle is just a house
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- Posts: 76
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- android_version: 2.0
Re: Rejuvenation removes Blackwater Misery?
hack wizards?
<- this guy
anyone who has either edited their saves .. or patient enough to have a save file with 7 unspent skill points ..

anyone who has either edited their saves .. or patient enough to have a save file with 7 unspent skill points ..
- scottdog
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- Location: Sheffield, England
Re: Rejuvenation removes Blackwater Misery?
Look on the ideas forum, have posted an idea for the dagger/sword
Level 76 HP=112 Gold=450,000
AP=3/12 AC=262% AD=44-55
BC=99% DR=1 Rols=2 Rol=1 ElyR=1 ShaF=1 ChaR=4 GoLF=1 SRoV=8 VSH=1
fandabbydozey
AP=3/12 AC=262% AD=44-55
BC=99% DR=1 Rols=2 Rol=1 ElyR=1 ShaF=1 ChaR=4 GoLF=1 SRoV=8 VSH=1
fandabbydozey
- nyktos
- VIP
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Re: Rejuvenation removes Blackwater Misery?
you need ten skill points to get rejuvenation,
and i had 11 saved - so i checked this out...
no luck
but it was fun to dual wield with the barbed dagger,
causing bleeding wounds & poison on the same attack?
brutal!
and i had 11 saved - so i checked this out...
no luck

but it was fun to dual wield with the barbed dagger,
causing bleeding wounds & poison on the same attack?
brutal!

"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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- Captain Awesome
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Re: Rejuvenation removes Blackwater Misery?
Rejuventation only applies to "temporary" effects, roughly meaning, those effects that have a duration. All items that apply Blackwater Misery do so without a duration.
This could have been a likely bug candidate though
Good thought there.
This could have been a likely bug candidate though

/Oskar
- Mad P
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Re: Rejuvenation removes Blackwater Misery?
Thanks for the clarification, but it isn't obvious at all from the current description.oskarwiksten wrote:Rejuventation only applies to "temporary" effects, roughly meaning, those effects that have a duration. All items that apply Blackwater Misery do so without a duration.
Code: Select all
Every round (6 seconds), there is a 20 % change that one of the active negative conditions will be lowered by one magnitude. This applies to [b]all [/b]effect types that affect the body; mental conditions such as Dazed, physical capacity conditions such as Fatigue and also blood disorders such as poison.
So, easy way, the description should be changed to circumvent this bug.
OR: change it the other way round!
Someone crazy enough to spend (waste, IMO) 9 skill point on resistancies has earned the benefit of using Blackwater gear

Does my bump look big in this? (sorry, little Fast Show joke, for those that saw the show way back in the nineties)
Still playing this game at level 5, collected all extraordinaries, now some precious ring would be useful...
Lvl: 5, XP: 190789
GoLF: 1, SRoV: 1, VSH: 1, ChaR: 1, ShaF: 1
Gold:28158, HP: 66, AC: 191%, AD: 10-17, AP: 3, CC: 0%, CM: 0, BC: -10%, DR: 0
Lvl: 5, XP: 190789
GoLF: 1, SRoV: 1, VSH: 1, ChaR: 1, ShaF: 1
Gold:28158, HP: 66, AC: 191%, AD: 10-17, AP: 3, CC: 0%, CM: 0, BC: -10%, DR: 0
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- VIP
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Re: Rejuvenation removes Blackwater Misery?
I would just change the description to say it works on all temporary conditions. Because it also shouldn't work on Rotworms.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
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- VIP
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Re: Rejuvenation removes Blackwater Misery?
Same goes for the Bless condition from the ELYRMino wrote:I would just change the description to say it works on all temporary conditions. Because it also shouldn't work on Rotworms.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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