Hi
I recently work on item list and monster list of Andor's Trail. You can find them on http://andorstrail.irkalla.cz. When I was there I decide that will be fun to have a an interactive map.
So on the page http://andorstrail.irkalla.cz/map/ you can find my map. It is primaly design as interactive map, so you can travel from one map to another using links, witch highlihgt the point of entrace/exits. I try add NPC and monsters on every map and these are also clickable and you can be transferd to page with more information.
Pages are generated from source filed, so it should be accurate (0.7), but remember, that this is sort of beta version, so there are problems. I know about most of it, but I just dont know how to fix that. Some of NPC and mosters are misplaced, levitatig over trees, rocks and buiding, or stuck into one pile with another creatures. I also know, that quatity of mosters are wrong and there should be more of them. I focused on NPC and bosses, so take mosters just as a sample of ihabitas on every map.
Even though, i still think, that it could be useful for someone, so be wellcame, use it as you want and as always happy hunting.
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
0.7.0 world map
- Richard Faila
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Re: 0.7.0 world map
I created Andor's Trail Directory at http://andorstrail.irkalla.cz/ fan page about AT.
- nyktos
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Re: 0.7.0 world map
wow, that map is just fantastic...
it gives me some ideas on how the world is shaping up
amazing job!

it gives me some ideas on how the world is shaping up
amazing job!

"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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Re: 0.7.0 world map
Dude, that seriously rocks!!!
Amazing job as always! So glad to have you here on the forums
Amazing job as always! So glad to have you here on the forums
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
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- Location: Eclipse
Re: 0.7.0 world map
This. Is. Awesome !
Add-in the quest references, and eventually connect NPCs to related Quests, and you got yourself the andorstrailpedia !
Just another suggestion, I could only see the main world map as a collection of maps (not individual ones). Would it be possible to see the inner caves that way too ?
Add-in the quest references, and eventually connect NPCs to related Quests, and you got yourself the andorstrailpedia !
Just another suggestion, I could only see the main world map as a collection of maps (not individual ones). Would it be possible to see the inner caves that way too ?
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Richard Faila
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Re: 0.7.0 world map
Quest seem to be a good challenge, but I am not sure if it will be not too big spoiler. I have to thing about it for a while, maybe I come with something like disclaimer or another early warning systemZukero wrote:This. Is. Awesome !
Add-in the quest references, and eventually connect NPCs to related Quests, and you got yourself the andorstrailpedia !
Just another suggestion, I could only see the main world map as a collection of maps (not individual ones). Would it be possible to see the inner caves that way too ?

Other segment of map (like caves, bw area etc...) are not difficult to make, problem is it cannot be displayed on the world map, 'cause they overlap the maps in worldmap and even some of segment overlap another segments (lodar caves, bw caves atc...). Only way that I can think of is make page (similar to worldmap) for each segment only and make a link in every map to "upper" level.
Since I don't have word "problem" in my dictionary, just wait and than see what I can make.
BTW: andorstrailpedia is really cool name



I created Andor's Trail Directory at http://andorstrail.irkalla.cz/ fan page about AT.
- Zukero
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Re: 0.7.0 world map
I believe referencing the quest names and link connected NPCs would not be too much of a spoiler. At least not bigger than what you currently provide :p Just add a warning, but reference fan page like yours are supposed to be full of spoilers no ? (see the different game wikis on wikia for example).
For the other macro-maps than the world map, I thought of the following flow : world-map->click on area->area map->click on cave/dungeon/whatever entrance->macro-map of cave/dungeon/whatever->click on area->area map.
To sum up, when you click on an area link that is part of a different macro map, first display that macro map (world map being one of the macro-maps).
I placed no copyright on andorstrailpedia
Feel free to switch names anytime !
For the other macro-maps than the world map, I thought of the following flow : world-map->click on area->area map->click on cave/dungeon/whatever entrance->macro-map of cave/dungeon/whatever->click on area->area map.
To sum up, when you click on an area link that is part of a different macro map, first display that macro map (world map being one of the macro-maps).
I placed no copyright on andorstrailpedia

Feel free to switch names anytime !
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Richard Faila
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Re: 0.7.0 world map
Zukero wrote:I believe referencing the quest names and link connected NPCs would not be too much of a spoiler. At least not bigger than what you currently provide :p Just add a warning, but reference fan page like yours are supposed to be full of spoilers no ? (see the different game wikis on wikia for example).
For the other macro-maps than the world map, I thought of the following flow : world-map->click on area->area map->click on cave/dungeon/whatever entrance->macro-map of cave/dungeon/whatever->click on area->area map.
To sum up, when you click on an area link that is part of a different macro map, first display that macro map (world map being one of the macro-maps).
I placed no copyright on andorstrailpedia![]()
Feel free to switch names anytime !
Currently working on quest, so be patient.
The whole click-on-macro-map-display-macro-map suggestion has one problem. Because the maps who have a macro map are not display on the world map, you cannot click on it. But from now, if you are in map (cave/bw/something...) who is in different segment that wold map, you can click on link "top" which show the macro map of that area.
Andorstrailpedia is good, but switching the name now would be little weird and I thing it is little too late for that. So Andor's Trail Directory should do.
I created Andor's Trail Directory at http://andorstrail.irkalla.cz/ fan page about AT.
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Re: 0.7.0 world map
Great job on this! I have bookmarked it!
LVL: 56, HP: 77, EXP: 3140223, AP: 3/12
AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40%
RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection
The criticals come often, and hit HARD!
AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40%
RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection

The criticals come often, and hit HARD!
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