Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
are you sure button
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- VIP
- Posts: 655
- Joined: Wed Feb 23, 2011 3:35 pm
- android_version: 2.2
Re: are you sure button
There are 3 comments available. I don't know why you complain.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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- VIP
- Posts: 655
- Joined: Wed Feb 23, 2011 3:35 pm
- android_version: 2.2
Re: are you sure button
Further hints:
- Looks like you need to add something in the "saveWorld" function to prevent saving and show a error message instead.
- With the function quickload you may determine the FileHeader including the player name of a saved slot.
- The current player name is hidden here: world.model.player.traits.name
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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- Posts: 45
- Joined: Tue May 31, 2011 6:23 am
Re: are you sure button
Lol 3 comments out of 200 lines of code hahaSamuel wrote:There are 3 comments available. I don't know why you complain.
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- Posts: 45
- Joined: Tue May 31, 2011 6:23 am
Re: are you sure button
I suggest that we have a save confirmation every time we're saving a game instead of just over the names that differ. I find myself often saving the same game at points in which a quest might diverge with whom you might pick to join sides with. Does anybody second this?
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- VIP
- Posts: 655
- Joined: Wed Feb 23, 2011 3:35 pm
- android_version: 2.2
Re: are you sure button
IMO this would be annoying and we should make it an option if we include it.ejwessel wrote:I suggest that we have a save confirmation every time we're saving a game instead of just over the names that differ. I find myself often saving the same game at points in which a quest might diverge with whom you might pick to join sides with. Does anybody second this?
However perhaps we should add a possibility to rename the player ingame (or when saving).
Along with the feature: ask for confirmation when saving to different playernames this would solve all problems.
One could save on several slots with different names like: "player_prim", "player_bw". And you would get an confirmation dialog in usefull cases.
What do you think how could the player name be changed in a good way?
Perhaps the edit box in the menu (the one that appears when you start a new game) should not disappear when you continue a game.
Or when long clicking on a savegame one could choose: "save with different playername on this slot".
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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- Posts: 45
- Joined: Tue May 31, 2011 6:23 am
Re: are you sure button
I agree, I only suggested it because nearly all games have a confirmation.Samuel wrote:IMO this would be annoying...
As for the rest of what you said I'm still thinking about what we could do.
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- Posts: 45
- Joined: Tue May 31, 2011 6:23 am
Re: are you sure button
Submitted new patch for this.
Checks on the onClick function in LoadSaveActivity and determines from there
Checks on the onClick function in LoadSaveActivity and determines from there
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- VIP
- Posts: 655
- Joined: Wed Feb 23, 2011 3:35 pm
- android_version: 2.2
Re: are you sure button
What did you implement? Only the name check?
Do you consider to do the change the name code too?
Otherwise I consider it. May I see your changes then?
Do you consider to do the change the name code too?
Otherwise I consider it. May I see your changes then?
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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- Posts: 45
- Joined: Tue May 31, 2011 6:23 am
Re: are you sure button
I just put a check if the names differ(only the name check). I dont think the change name is necessary. As much as I do have different games I do like to keep the same name and its not like I couldn't just save a new file; I don't have to save over any of my other files.Samuel wrote:What did you implement? Only the name check?
Do you consider to do the change the name code too?
Otherwise I consider it. May I see your changes then?
Changes should be in the repository already
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- Posts: 45
- Joined: Tue May 31, 2011 6:23 am
Re: are you sure button
Although if you want go ahead and do this, but I really didn't feel it was necessary. Maybe we should add a location along with the stats in the slot bar?ejwessel wrote:One could save on several slots with different names like: "player_prim", "player_bw". And you would get an confirmation dialog in usefull cases.