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Rest at Lodar's Hideout

A place for general discussion about the content and gameplay of Andor's Trail.
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Lunaticbpsf
Posts: 91
Joined: Thu Mar 19, 2015 11:54 am
android_version: 3.0

Rest at Lodar's Hideout

Post by Lunaticbpsf »

Hi! I've been browsing this forum for quite some time now, and I must say that the majority of information posted has help a lot!
As of now, I'm at lvl 46, focusing on a grinding build, and I've reached the end of the Green Maze.
I must say that it is one of the best areas for grinding, with only one minor issue: There is no place to rest. At least not one that I've found (apart from way on the other side of maze), and that is, for me, a huge killer.
Sure, I can run through the maze just fine, but staying for long uses way too many potions.
Is there a place to rest near Lodar that I'm just missing or should I post a suggestion in the 'development'-section?
Ethyr
Lvl 90, XP 13574803, Gold 271808, HP 337, AC 289%, AD 49-60, AP 4/12, ECC -, CM -, BC 151%, DR 4
On Hit 0-3 HP, On Kill 3 HP, Shadow Regen.

RoLS 2, ElyR 1, RoL 2, ChaR 1, GoLF 1, ShaF 1, SRoV 1, VSH 1, WMC 1, GoW 3

CS 2, QL 10, IF 6, MF 2, DBotS 1, OSP 1, SP 1, LAP 1
Unused 2
lakra
Posts: 107
Joined: Tue Jan 06, 2015 11:14 am
android_version: 4.4 - Kitkat

Re: Rest at Lodar's Hideout

Post by lakra »

No, there is nothing where you can rest except the one you already found.
lakra
Lvl: 76 XP: 7890637 AP: 12/3 HP: 249 AC: 394% AD: 58-65 CHS: -29 BC: 140% DR: 3
Skills: WA: 1 Do: 1 MC: 1 CS: 2 CE: 1 IF: 5
Reg: 1 WP:Da: 3 WP:1S: 1 AP:L: 3 FS:DW: 2 S:DW: 1
RoLS: 1
Status Effects: SR
Lunaticbpsf
Posts: 91
Joined: Thu Mar 19, 2015 11:54 am
android_version: 3.0

Rest at Lodar's

Post by Lunaticbpsf »

Hi! For the coming update (whenever), would it be possible to add a 'Rest' in Lodar's? Lots of beds there, ) but no napping allowed!
It would be incredibly useful, especially for low-lvl characters that might get stuck.
Thanks!
Ethyr
Lvl 90, XP 13574803, Gold 271808, HP 337, AC 289%, AD 49-60, AP 4/12, ECC -, CM -, BC 151%, DR 4
On Hit 0-3 HP, On Kill 3 HP, Shadow Regen.

RoLS 2, ElyR 1, RoL 2, ChaR 1, GoLF 1, ShaF 1, SRoV 1, VSH 1, WMC 1, GoW 3

CS 2, QL 10, IF 6, MF 2, DBotS 1, OSP 1, SP 1, LAP 1
Unused 2
ace
VIP
Posts: 573
Joined: Sat Jun 21, 2014 4:00 am
android_version: 9.0 - Pie
Location: lodar's hideout

Re: Rest at Lodar's Hideout

Post by ace »

but don't worry there is a shortcut being added to lodars hideout which you can access after reaching lodar (maybe rumors :mrgreen: ) so you may not need a bed afterall but your idea is one to be thought upon.
the secrets of shadow and light
be happy :lol:
https://facebook.com/andorstrail
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Zukero
Lead Developer
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Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: Rest at Lodar's Hideout

Post by Zukero »

I disagree with the idea of putting a bed at Lodar's.
It's only going to be a new trap like the BWM cabin, except much harder.
Imagine you resting there after having used 90% of your potions stock.
You'd be unable to make the way back, die, and instead of being transported back to your last, safe, resting place, you'll be back with no choice but to fight the dreaded Hiratrils, or speak with Lodar about what a pleasant life you'll both enjoy down there....
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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Nut
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Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: Rest at Lodar's

Post by Nut »

I thought so myself when I was at Lodar's.

But this topic was discussed already, and the tenor was that after you rested there, you might have a problem leaving Lodar at all.
Especially when low level, it could be hard to get through the caves back again. And to stay with Lodar for the rest of life... :shock:
Nut
Lunaticbpsf
Posts: 91
Joined: Thu Mar 19, 2015 11:54 am
android_version: 3.0

Re: Rest at Lodar's

Post by Lunaticbpsf »

I would still say that it would be a good option, seeing that many save after every other fight. Running low on pots after arriving and saving without a back-up would still get you equally stuck but with far less gold to survive with.

Didn't know this had already been discussed :-)
Ethyr
Lvl 90, XP 13574803, Gold 271808, HP 337, AC 289%, AD 49-60, AP 4/12, ECC -, CM -, BC 151%, DR 4
On Hit 0-3 HP, On Kill 3 HP, Shadow Regen.

RoLS 2, ElyR 1, RoL 2, ChaR 1, GoLF 1, ShaF 1, SRoV 1, VSH 1, WMC 1, GoW 3

CS 2, QL 10, IF 6, MF 2, DBotS 1, OSP 1, SP 1, LAP 1
Unused 2
Lunaticbpsf
Posts: 91
Joined: Thu Mar 19, 2015 11:54 am
android_version: 3.0

Re: Rest at Lodar's Hideout

Post by Lunaticbpsf »

True, but I would presume that most would prefer the possibility to rest rather than lose tons of exp for the sole purpose of leaving (assuming you haven't reached a new level in the cave).
But, if the 'shortcut'-rumors are true, there won't be a need for a bed whatsoever :-)
Ethyr
Lvl 90, XP 13574803, Gold 271808, HP 337, AC 289%, AD 49-60, AP 4/12, ECC -, CM -, BC 151%, DR 4
On Hit 0-3 HP, On Kill 3 HP, Shadow Regen.

RoLS 2, ElyR 1, RoL 2, ChaR 1, GoLF 1, ShaF 1, SRoV 1, VSH 1, WMC 1, GoW 3

CS 2, QL 10, IF 6, MF 2, DBotS 1, OSP 1, SP 1, LAP 1
Unused 2
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Zukero
Lead Developer
Posts: 2028
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: Rest at Lodar's Hideout

Post by Zukero »

Similar topics from the same poster merged.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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