Here's something you may find fun to code. It's a full set but you only get the full benefits of all items are equipped.
http://s6.postimg.org/jn0ol9qc1/1427390 ... 827977.jpg
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Mel's Mad Ideas (Work w/ Content Editor)
-
- Posts: 39
- Joined: Tue Mar 24, 2015 3:50 am
- android_version: 4.4 - Kitkat
Re: Mel's Mad Ideas (Work w/ Content Editor)
Thrimian LV:32
HP:56 AP:10/5
AC:201% AD:23-29
ECC:22% CM:2.0
BC:102% DR:5
HP:56 AP:10/5
AC:201% AD:23-29
ECC:22% CM:2.0
BC:102% DR:5
-
- Posts: 99
- Joined: Wed Aug 06, 2014 8:14 pm
- android_version: 4.4 - Kitkat
- Location: Omnipresent
- Contact:
Re: Mel's Mad Ideas (Work w/ Content Editor)
Done. And I don't know of any way to make the Actor Condition apply only when all pieces are equipped. Instead, I made "Way of the Warrior" stacking and divided total effect boosts by five. Each piece gives one instance of the condition. So, with two pieces equipped, you would have 2/5 the total boost. In total, it gives you +35 AC, 0-5 AD, +10% Crit Skill, +45 BC, and +5 DR.. This stuff is pretty OP..
Most everything is the same to what you drew.
Actor ConditionsEquipment
Hope you like them!
Most everything is the same to what you drew.
Actor Conditions
-
- Posts: 39
- Joined: Tue Mar 24, 2015 3:50 am
- android_version: 4.4 - Kitkat
Re: Mel's Mad Ideas (Work w/ Content Editor)
Yeah it's op butbi was looking in at what the thoughts are on making gear accessible to certain levels and I was thinking ofopurchase amount being in excess of 50k per piece, which should make it desirable and make people grind for the gear. That being said, it should even out
Thrimian LV:32
HP:56 AP:10/5
AC:201% AD:23-29
ECC:22% CM:2.0
BC:102% DR:5
HP:56 AP:10/5
AC:201% AD:23-29
ECC:22% CM:2.0
BC:102% DR:5