Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
critical multipliers
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: critical multipliers
I just got a kick outta "who on earth just commented on this locked thread?" in already suggested ideas! ROFL!!
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- nyktos
- VIP
- Posts: 3463
- Joined: Wed Sep 14, 2011 5:38 pm
- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: critical multipliers
wow, i remember that...
good times!!!
i really need to try & drag Pyro back here.
help me catch up on some board cleanup...
good times!!!
i really need to try & drag Pyro back here.
help me catch up on some board cleanup...
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: critical multipliers
Sure, point me in the right direction!
Did you notice this?
Did you notice this?
Lady Drager wrote:...Spiked / Bladed Gloves / Gauntlets - the gauntlets would do more damage as they would have spikes / blades on the side (like Batman's gloves)...
...Bladed or Spiked Rings...
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- Firefly84
- Posts: 278
- Joined: Mon Aug 10, 2015 9:23 am
- android_version: 8.0
- Location: Germany
Re: critical multipliers
I once had the idea of a special quest for monks (name of the thread).
Perhaps we can combine them.
Perhaps we can combine them.
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: critical multipliers
You mean like monks that use martial arts?
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- Firefly84
- Posts: 278
- Joined: Mon Aug 10, 2015 9:23 am
- android_version: 8.0
- Location: Germany
Re: critical multipliers
Not really. But with equipment and skills to unlock that prefer unarmed builds. As I don't know what is possible with coding, my intentions have to be adjusted. Just read my treat unter Misc. Ideas.
I don't know how to link here, but it is on the first page.
I don't know how to link here, but it is on the first page.
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
- rijackson741
- Posts: 4451
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: critical multipliers
http://andorstrail.com/viewtopic.php?f=4&t=5524&p=52472Firefly84 wrote:I don't know how to link here, but it is on the first page.
(When in the thread that you wish to link to, copy the URL from your browser. Then in the full editor click on the button that says URL. Paste the copied URL between the two tags.)
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: critical multipliers
I agree with Zukero on that:
Some rebranding would be necessary to avoid the medieval China setting that doesn't fit in the world of AT.
Some skill/item effects aren't doable with the current code.
Other than that, a temple promoting the way of the empty hand and allowing to boost such builds, why not.
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- nyktos
- VIP
- Posts: 3463
- Joined: Wed Sep 14, 2011 5:38 pm
- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: critical multipliers
of course!Lady Drager wrote:
Did you notice this?
Lady Drager wrote:...Spiked / Bladed Gloves / Gauntlets - the gauntlets would do more damage as they would have spikes / blades on the side (like Batman's gloves)...
...Bladed or Spiked Rings...
when i get to a new post (that starts a new page) in the thread and it's missing a quote for reference...
i was always flipping back one page just to see what it was pertaining to.
that & when i was a Mod here, i already know you had a double post.
always flipping back to make sure...
no, i'm not moderating again - but i know that i have double posted recently...Lady Drager wrote:Sure, point me in the right direction!
and i have to go back and consolidate them.
[profanity & double post was something i was doing a lot of when i first got here]
"against the forum rules" they said...
you can edit your old post if you have something new to say,
but it won't show up as a new post...
so what i do, when i have the time, is to repost the edit & delete the old comment.
(the one missing your new text)
i remember that, we had a lot of ideas surface when it became a big topic on the board...Firefly84 wrote:I once had the idea of a special quest for monks (name of the thread).
Perhaps we can combine them.
i wanted to post the link too, but got too busy - good move rijax
i'm down, let's rebrand it: Shadow Fist & the Inner Shadow!!!Lady Drager wrote:I agree with Zukero on that:
Some rebranding would be necessary to avoid the medieval China setting that doesn't fit in the world of AT.
Some skill/item effects aren't doable with the current code.
Other than that, a temple promoting the way of the empty hand and allowing to boost such builds, why not.
i got some guys... down in Nor City... they know a little sumthin...
[/color][/b]
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: critical multipliers
That's good... for Shadow Monks (or perhaps Shadow Priests?)i'm down, let's rebrand it: Shadow Fist & the Inner Shadow!!!
i got some guys... down in Nor City... they know a little sumthin...
But for the Feytards... maybe: Hand of Light & Spirit of Light?
PS: Feytards is NOT a typo... but if it is in violation lemme know.
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD