Wild Hunt Quest (still on early project)

Unstructured ideas, requests and suggestions for the development of the game.
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MuraMaru
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Wild Hunt Quest (still on early project)

Post by MuraMaru »

Helo,i have an idea about quest that maybe fit into world of dhayyavar, especially in south fallhaven location
I have a few ideas that in the end have similiarity with how fungi panic updates goes.
Here the idea:

[Location: south of fallhaven]
Quest:
*Wild Flavor*

-Unlock Condition:
Start when the player finished Wicked witch,Yellow it is, Climbing up is forbidden,Hunting the Hunter and have one gison and nimmael soup.
-Starting Point:
Gael's Hut (Gael),the trigger is buying one nimmael and gison soup.
-Simple description:
Gael,son of the Gison and Nimmael is envy about his parent soup sales,and decided to make his own product.
Which is needed a bunch of wild ingredient.
**For some reason Gael starting talking about why he love so much about meat and hate vegetable and fungi,he also talk about his teacher who passed away**
- Quest Item needed to complete:
Meat,
Snake Meat,Nutritious Snake Meat
Worm Meat,Healthier Worm Meat
-Total Outcome:
1
-Reward:
wildskin leather bag (can be rare or common)
Gael meat soup (2 pcs)
Acsess to the basement (new quest)
---------------------------------------
*Serpent King*
Unlock Condition:
Complete the "Wild Flavor" Quest.
-Starting Point:
Gael's Basement (Gael)
-Simple description:
After finishing the Quest before,now Gael
think that the [Hero,/us/] is cappable enough to get the last ingredient of his product.
So Gael told us to find and hunt "Hydra the serpent king" who kill his teacher.
**We learn why and how his teacher get killed by the Hydra in this quest,his whole life,and also we also learn about the reason why a quest "A Giant snake" is happening**
- Quest Item needed to complete:
A small tree branch
Burning Torch (Quest item)
Hydra heart (Quest item)
Hydra Leather (Quest item,but will back to our Hero to become fancy item in future)
- Total Outcome:
1
- Reward:
Drop item from Hydra::
Hydra eyes.
From Gael::
Some gold.
Gael now will sell his product (wild forest stew) in fallhaven inn.
10 pcs of snakeskin leather bag
Unlimited service of hydra blood extract from hydra heart (we have to buy it with some wild meat)
---------------------------------------
*Fungi recovery *
Unlock Condition:
Gaining the "Serpent king" Quest.
-Starting Point:
Outside Gael's Hut(Gison and Nimmael)
-Simple description:
After receive the Quest before,Their parent is now aware that [Hero,/us/] is also cappable enough to fullfil their request,to make a mishcievious medicine for Gael trauma and depression
So Gison and told us to get some ingredient, one of those is on "Hydra the serpent king" burrows (they will cure Gael,by deceive him with veggies and soup mushroom)
**We learn why and how his son,Gael childhood in this quest,and also we also learn about the truth about Gael Trauma,and his teacher death**
- Quest Item needed to complete:
Grifola Frondosa,Hen-Of-the-Woods mushroom (Sheep's Head)
Pleurotus eryngii,King Oyster Mushroom (Oysters)
Hericium erinaceum,Lion Mane Mushroom (Monkey head)
Golden ring mushroom(Quest item)/
Golden wing mushroom (Quest item).
- Total Outcome:
2,
1.First one who use Golden ring Will make Gael love the medicine/soup,the effect Will make him reminiscing his old days with his teacher.
2.Second one who use Golden wing Will make Gael aware that all those effort from his teacher and him is mean nothing,the effect Will make Gael more depress
- Reward:
From Gael::
Some gold.
Gael now will love mushroom.(first choice)>>everytime you talk to Gael,you didnt need to drop mushroom related item
5 pcs of wildskin leather bag
From family::
Also some gold
Forest wild soup
Gael's teacher hunting book
Gael's teacher glove (special effect.immune to bleeding)

Let me know what you think about it,please could you give me some suggestion or some restriction about what i can and can not do while making quest
PS: i just know how to make story for quest,for any programming or level design or even design location i know nothing of it:)
“The Way I See It, Our Fates Appear To Be Intertwined„
“So, what do you say? Why not help one another on this lonely journey?”
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Nut
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Re: Wild Hunt Quest (still on early project)

Post by Nut »

Hey, all that sounds impressingly well thought through.

You could do some more without any programming. Best do it in the following sequence for each quest:
1. Create the quest log
2. Then write down the dialogues


Here some general hints about contributing that you might already have found:

Look for Developer Tutorials >> Quest Making in:
wiki/test/andors_trail_wiki/developer_section.html
(don't try the mentioned content editor though, it is not in use any more. Looks like I need to actualize the wiki...)

viewtopic.php?f=6&t=4560
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sdevaney
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Re: Wild Hunt Quest (still on early project)

Post by sdevaney »

Only slightly more up to date than the old wiki: https://andorstrail.gitbook.io/docs/
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Antison
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Re: Wild Hunt Quest (still on early project)

Post by Antison »

You don't need any software development skills to create quests or maps
"A home without a beagle is just a house"
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