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Re: How should evasion be affected in V0.7.0?

Posted: Sun May 12, 2013 6:23 pm
by Thystonius
nyktos wrote::lol: :lol: :lol:

this thread would drive an editor absolutely bonkers...

:D

great post though!

this is a huge hurdle in getting Oskar's Pathfinder working on a public version...
Haha, indeed :-) quote in quote in quote :-)
Well, I do not know if it is a hurdle as such, but yes, different decisions have a lot of impact on existing skills. Might be hard to balance, or some effects only show after somebody is creative. Love this indepth discussion, keep it coming! I currently have no evasion, but if seriously getting swarmed, I really want at least Cleave level 1 or maybe Evasion 3. I guess I will hit level 68 before next release, so...

Re: How should evasion be affected in V0.7.0?

Posted: Sun May 12, 2013 11:42 pm
by Tulkas
I personally can't wait till monsters swarm my singing blade of death. I'm tired of chasing them around!

Re: How should evasion be affected in V0.7.0?

Posted: Mon May 13, 2013 3:39 am
by Pyrizzle
Tulkas wrote:I personally can't wait till monsters swarm my singing blade of death. I'm tired of chasing them around!
I am with you on that one!

LET THEM COME TO ME! I WILL SLAY THEM ALL!

Re: How should evasion be affected in V0.7.0?

Posted: Mon May 13, 2013 4:44 am
by Tulkas
Pyrizzle wrote:
Tulkas wrote:I personally can't wait till monsters swarm my singing blade of death. I'm tired of chasing them around!
I am with you on that one!

LET THEM COME TO ME! I WILL SLAY THEM ALL!
Let the slaughter begin! I'm still waiting to see if I will need internal bleeding & fracture. I doubt I will. My criticals do 472-509 damage.

Re: How should evasion be affected in V0.7.0?

Posted: Mon May 13, 2013 9:02 pm
by Sarumar
Tulkas wrote:I personally can't wait till monsters swarm my singing blade of death. I'm tired of chasing them around!
May I recommend a dance course for you

Special price !

Only for you my friend !


btw nice critical damage you can done

Re: How should evasion be affected in V0.7.0?

Posted: Mon May 13, 2013 9:41 pm
by nyktos
New "Dance of Death" Skill!!!

:twisted:

Prerequisites:
* New "Left Foot Polka" Skill
* ATA Membership


:lol:

(we already know who to go to for "Training")

Re: How should evasion be affected in V0.7.0?

Posted: Mon May 13, 2013 9:57 pm
by Sarumar
nyktos wrote: New "Dance of Death" Skill!!!

:twisted:

Prerequisites:
* New "Left Foot Polka" Skill
* ATA Membership


:lol:

(we already know who to go to for "Training")
:lol: and yes indeed ... we know :twisted:

Re: How should evasion be affected in V0.7.0?

Posted: Tue May 14, 2013 12:53 am
by Pyrizzle
nyktos wrote: New "Dance of Death" Skill!!!

:twisted:

Prerequisites:
* New "Left Foot Polka" Skill
* ATA Membership


:lol:

(we already know who to go to for "Training")
Is this form of dancing somewhat similar to being in a mosh pit? If so, count me IN!

:twisted: \m/ :twisted:

Re: How should evasion be affected in V0.7.0?

Posted: Wed May 15, 2013 12:33 am
by Tulkas
Thanks Sarumar! I might get Better Criticals 6. You have that, right?

Re: How should evasion be affected in V0.7.0?

Posted: Wed May 15, 2013 4:50 pm
by Sarumar
Tulkas wrote:Thanks Sarumar! I might get Better Criticals 6. You have that, right?
I have Better Critical 4... im happy with only doubling the CM of the bace weapon :twisted: