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Re: How should evasion be affected in V0.7.0?
Posted: Sat May 18, 2013 2:58 pm
by Thystonius
Any timing onnext release yet, btw? Got two skillpoints that are waiting for new or modified skills

Re: How should evasion be affected in V0.7.0?
Posted: Sat May 18, 2013 4:12 pm
by Antison
Thystonius wrote:Any timing onnext release yet, btw? Got two skillpoints that are waiting for new or modified skills

No, and I would anticipate you wanting/needing to use more than 2 skill points after the release of 0.7.
Re: How should evasion be affected in V0.7.0?
Posted: Sat May 18, 2013 5:12 pm
by PK17
I can give a 99.9999% chance it comes in 2013.... but seriously, I had 6 unspent on mine before he perished. I would think you might want at least 4.
Re: How should evasion be affected in V0.7.0?
Posted: Sat May 18, 2013 11:23 pm
by Pyrizzle
PK17: I have 6 saved skill points on my last main build too. It's retired until V7 hits the market.
And i am 99.9999999% sure you are correct on the release date.
Re: How should evasion be affected in V0.7.0?
Posted: Sun May 19, 2013 12:52 pm
by Thystonius
Well, building up extra skillpoints, but levels take a bit of time since grinding for RoL does not give the most xp in the game

at level 63, next level another skillpointbut that goes in IF at 65 :-/
Was thinking, would be cool if certain cities and areas are aggressive depending on your choices so you need to be careful whose side you pick, unless you are strong enough to hold all the aggressors at a distance, so to speak. Then evasion would be a strong skill to master, just like cleave.
Re: How should evasion be affected in V0.7.0?
Posted: Sun May 19, 2013 3:02 pm
by Antison
Thystonius wrote:
Was thinking, would be cool if certain cities and areas are aggressive depending on your choices so you need to be careful whose side you pick
YES.
I love when there are consequences for your actions. I even liked it when the lady in Remgard recited your choices to you. Showed how evil your choices were.
Re: How should evasion be affected in V0.7.0?
Posted: Sun May 19, 2013 3:12 pm
by Thystonius
Antison wrote:Thystonius wrote:
Was thinking, would be cool if certain cities and areas are aggressive depending on your choices so you need to be careful whose side you pick
YES.
I love when there are consequences for your actions. I even liked it when the lady in Remgard recited your choices to you. Showed how evil your choices were.
Yeah totally! Would love to see that part built out more, but I guess that will reveal itself when the main quest progresses.
Re: How should evasion be affected in V0.7.0?
Posted: Tue May 21, 2013 4:32 am
by PK17
Antison wrote:Thystonius wrote:
Was thinking, would be cool if certain cities and areas are aggressive depending on your choices so you need to be careful whose side you pick
YES.
I love when there are consequences for your actions. I even liked it when the lady in Remgard recited your choices to you. Showed how evil your choices were.
Let's see someone not a woman judge me like that... sword meet heart.