In-game choice related skills

Unstructured ideas, requests and suggestions for the development of the game.
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Kruncha
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Joined: Mon Aug 13, 2012 8:04 am
android_version: 4.0
Location: Winterfell

In-game choice related skills

Post by Kruncha »

I think it could be a nice idea to have a couple (or more) skills relating to the choices made in the game.

eg. If following the Shadow - 'Shadow Warrior' increased dodge chance (you become slightly ethereal) + a percentage chance of an extra attack from your shadow.

And, if you choose Feygard: 'Disciplined' Increased attack chance (weapon training) + a percentage chance of parrying a would-be succesful attack.

Just rough ideas, but i like the idea of having skills open based on in-game choices.

Thoughts?

K.
Shadow is faster than light - how else can it get out of the way?
Pyrizzle
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android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: In-game choice related skills

Post by Pyrizzle »

There are plans in effect already for Weapon Training (specialization) for V.7

You have the start to a cool idea here:

Lets get some brainstorming going..

Any thoughts, Ideas, conserns, hopes, dreams, etc?

An Idea:
Theives - A skill that gives a XX% chance to steal extra gold at the end of combat, or even raises the chances of getting an item by XX% (so if the drop rate was 1 : 10 instead it would be 2 : 10 )
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May Elythara bless you and light your path!

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Antison
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Re: In-game choice related skills

Post by Antison »

What treasure hunter & magic finder in 1 skill?
"A home without a beagle is just a house"
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