Here's something people might be interested in. Below is the maximum possible health per milestone level when choosing "+5 health" on every level up and getting Increased Fortitude as soon as each level becomes available. Without further delay...
********first edit ******** thanks tek! 5-3-13
Max HP
Starting HP 25
Lvl Calculation Max HP. IFLev
5 5*5+20 (base health) 45 1
20 15*5+15*1= 90+45= 135 2
35 15*5+15*2= 105+135= 240 3
50 15*5+15*3= 120+240= 360 4
65 15*5+15*4= 135+360= 495 5
80 15*5+15*5= 150+495= 745 6
95 15*5+15*6= 165+745= 910 7
110 15*5+15*7=180+910=1090 8
125 15*5+15*8=195+1090=1285 9
140 15*5+15*9=210+1285=1495 10
155 15*5+15*10=225+1495=1770 11
170 15*5+15*11=240+1770=2010 12
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Maximum Health @ X Level
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Maximum Health @ X Level
Last edited by Tulkas on Fri May 03, 2013 1:46 pm, edited 1 time in total.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Maximum Health @ X Level
And of course the correct equipment can add a small number of bonus hitpoints (or subtract hitpoints)
Lvl: 80, XP: -, Gold: -, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
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Re: Maximum Health @ X Level
I would never add HP to level up, with the right eq, skills and playstyle IF pays itself. Just takes a little leveling
Lvl 74|XP 7,280,442|€ 364,324|2013.08.27
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
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Re: Maximum Health @ X Level
The first calculation is incorrect. At level 5 you would not have leveled-up 5 times, just 4 times as you start off at level 1. So level 2 you gain 5 HP, level 3 you gain 5hp, level 4 you gain 5hp, level 5 you gain 5hp = 5*4=20
You have 25 which is incorrect.
"A home without a beagle is just a house"
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Re: Maximum Health @ X Level
Haha yea you are right! Thanks for the catch Tek! *sigh * time to edit my post. Uggghtek wrote:
The first calculation is incorrect. At level 5 you would not have leveled-up 5 times, just 4 times as you start off at level 1. So level 2 you gain 5 HP, level 3 you gain 5hp, level 4 you gain 5hp, level 5 you gain 5hp = 5*4=20
You have 25 which is incorrect.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Maximum Health @ X Level
I completely agree!Thystonius wrote:I would never add HP to level up, with the right eq, skills and playstyle IF pays itself. Just takes a little leveling
I just wanted to show everyone the theoretical maximum HP possible at those levels (without equipment of course.) Inbuilt nobody would ever be at that level, because they would never invest a level up in attack chance block chance or damage!
If people want to know the numbers given for increased fortitude only, I could probably do another, similar table if you guys want.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Maximum Health @ X Level
Don't forget there are a lot of pieces of equipment that also add to your max HP.
HP is something i may only add a level up bonus into once (just for a head start on Increased Fortitude), after that i let IF grow my HP for me.
interesting numbers to see the Max HP for each milestone! Good job OP!
HP is something i may only add a level up bonus into once (just for a head start on Increased Fortitude), after that i let IF grow my HP for me.
interesting numbers to see the Max HP for each milestone! Good job OP!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Maximum Health @ X Level
This is interesting and kind of makes me want to play a character that is like this.
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Re: Maximum Health @ X Level
Really? the concept horrifies me, I think I'd hate the fact that the character never develops any better attack defense or damage (except from equipment upgrades).sdevaney wrote:This is interesting and kind of makes me want to play a character that is like this.
I guess when you've been playing AT long enough you get to the point where you've tried so many builds that a completely new concept becomes attractive regardless of how hard it will be to play.
Lvl: 80, XP: -, Gold: -, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
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Re: Maximum Health @ X Level
If you think about it...
having a build that you put all your skills and level ups into HP is like having a giant LVL 1 character that is ridiculously hard to kill but not very effective in any particular way, shape, or form.
having a build that you put all your skills and level ups into HP is like having a giant LVL 1 character that is ridiculously hard to kill but not very effective in any particular way, shape, or form.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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