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Maximum Health @ X Level

Posted: Fri May 03, 2013 2:37 am
by Tulkas
Here's something people might be interested in. Below is the maximum possible health per milestone level when choosing "+5 health" on every level up and getting Increased Fortitude as soon as each level becomes available. Without further delay...

********first edit ******** thanks tek! 5-3-13
Max HP
Starting HP 25
Lvl Calculation Max HP. IFLev
5 5*5+20 (base health) 45 1
20 15*5+15*1= 90+45= 135 2
35 15*5+15*2= 105+135= 240 3
50 15*5+15*3= 120+240= 360 4
65 15*5+15*4= 135+360= 495 5
80 15*5+15*5= 150+495= 745 6
95 15*5+15*6= 165+745= 910 7
110 15*5+15*7=180+910=1090 8
125 15*5+15*8=195+1090=1285 9
140 15*5+15*9=210+1285=1495 10
155 15*5+15*10=225+1495=1770 11
170 15*5+15*11=240+1770=2010 12

Re: Maximum Health @ X Level

Posted: Fri May 03, 2013 7:19 am
by only1doug
And of course the correct equipment can add a small number of bonus hitpoints (or subtract hitpoints)

Re: Maximum Health @ X Level

Posted: Fri May 03, 2013 9:28 am
by Thystonius
I would never add HP to level up, with the right eq, skills and playstyle IF pays itself. Just takes a little leveling :-)

Re: Maximum Health @ X Level

Posted: Fri May 03, 2013 10:22 am
by Antison

The first calculation is incorrect. At level 5 you would not have leveled-up 5 times, just 4 times as you start off at level 1. So level 2 you gain 5 HP, level 3 you gain 5hp, level 4 you gain 5hp, level 5 you gain 5hp = 5*4=20
You have 25 which is incorrect. :D

Re: Maximum Health @ X Level

Posted: Fri May 03, 2013 1:42 pm
by Tulkas
tek wrote:
The first calculation is incorrect. At level 5 you would not have leveled-up 5 times, just 4 times as you start off at level 1. So level 2 you gain 5 HP, level 3 you gain 5hp, level 4 you gain 5hp, level 5 you gain 5hp = 5*4=20
You have 25 which is incorrect. :D
Haha yea you are right! Thanks for the catch Tek! *sigh * time to edit my post. Ugggh

Re: Maximum Health @ X Level

Posted: Fri May 03, 2013 1:52 pm
by Tulkas
Thystonius wrote:I would never add HP to level up, with the right eq, skills and playstyle IF pays itself. Just takes a little leveling :-)
I completely agree! :D

I just wanted to show everyone the theoretical maximum HP possible at those levels (without equipment of course.) Inbuilt nobody would ever be at that level, because they would never invest a level up in attack chance block chance or damage!

If people want to know the numbers given for increased fortitude only, I could probably do another, similar table if you guys want.

Re: Maximum Health @ X Level

Posted: Sat May 04, 2013 1:33 am
by Pyrizzle
Don't forget there are a lot of pieces of equipment that also add to your max HP. ;)

HP is something i may only add a level up bonus into once (just for a head start on Increased Fortitude), after that i let IF grow my HP for me.

interesting numbers to see the Max HP for each milestone! Good job OP!

Re: Maximum Health @ X Level

Posted: Sat May 04, 2013 4:34 pm
by sdevaney
This is interesting and kind of makes me want to play a character that is like this.

Re: Maximum Health @ X Level

Posted: Sat May 04, 2013 8:33 pm
by only1doug
sdevaney wrote:This is interesting and kind of makes me want to play a character that is like this.
Really? the concept horrifies me, I think I'd hate the fact that the character never develops any better attack defense or damage (except from equipment upgrades).

I guess when you've been playing AT long enough you get to the point where you've tried so many builds that a completely new concept becomes attractive regardless of how hard it will be to play.

Re: Maximum Health @ X Level

Posted: Sun May 05, 2013 2:01 am
by Pyrizzle
If you think about it...

having a build that you put all your skills and level ups into HP is like having a giant LVL 1 character that is ridiculously hard to kill but not very effective in any particular way, shape, or form.