v0.8.13 (Troubling Times) active on Google Play

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io

Quick Learner

A place for general discussion about the content and gameplay of Andor's Trail.
Post Reply
TheFSM
Posts: 19
Joined: Sat Nov 05, 2011 4:15 am
android_version: 2.3 - Gingerbread

Re: Quick Learner

Post by TheFSM »

Chest_Rockfield wrote: How did you get these numbers? Is there a formula? I will soon need to know the numbers for levels beyond 100...
xp per level: (level^2)*55
Lvl: 120, XP: 31,872,879, Gold: 1,000,257, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 5, GoLF: 0, ShaF: 0
HP: 258, AC: 325%, AD: 74-78, AP: 3, CC: 33%, CM: 2.0, BC: 118%, DR: 4
Restore on kill:1-3(Items) + 4(Corpse Eater) Fear (20% chance)
slash030
Posts: 95
Joined: Tue Sep 06, 2011 8:55 am
android_version: 2.2

Re: Quick Learner

Post by slash030 »

Chest_Rockfield wrote:
TheFSM wrote: I have a table below of the XP per level (up to level 100) and the equivalent xp if points are put into QL at levels 1 and 2. (note: the table doesn't get formatted correctly)
Level XP Total XP XP Total XP XP Total XP
No QL No QL 1QL 1QL 2QL 2QL

1 55 55 - 55 - 55
2 220 275 - 275 - 275
3 495 770 - 770 - 770
4 880 1650 838 1608 - 1608
5 1375 3025 1310 2918 - 2918
6 1980 5005 1886 4803 - 4803
7 2695 7700 2567 7370 - 7370
8 3520 11220 3352 10722 3200 10570
9 4455 15675 4243 14965 4050 14620
10 5500 21175 5238 20203 5000 19620
11 6655 27830 6338 26541 6050 25670
12 7920 35750 7543 34084 7200 32870
13 9295 45045 8852 42937 8450 41320
14 10780 55825 10267 53203 9800 51120
15 12375 68200 11786 64989 11250 62370
16 14080 82280 13410 78399 12800 75170
17 15895 98175 15138 93537 14450 89620
18 17820 115995 16971 110508 16200 105820
19 19855 135850 18910 129418 18050 123870
20 22000 157850 20952 150370 20000 143870
21 24255 182105 23100 173470 22050 165920
22 26620 208725 25352 198822 24200 190120
23 29095 237820 27710 226532 26450 216570
24 31680 269500 30171 256703 28800 245370
25 34375 303875 32738 289441 31250 276620
26 37180 341055 35410 324851 33800 310420
27 40095 381150 38186 363037 36450 346870
28 43120 424270 41067 404103 39200 386070
29 46255 470525 44052 448156 42050 428120
30 49500 520025 47143 495299 45000 473120
31 52855 572880 50338 545637 48050 521170
32 56320 629200 53638 599275 51200 572370
33 59895 689095 57043 656318 54450 626820
34 63580 752675 60552 716870 57800 684620
35 67375 820050 64167 781037 61250 745870
36 71280 891330 67886 848922 64800 810670
37 75295 966625 71710 920632 68450 879120
38 79420 1046045 75638 996270 72200 951320
39 83655 1129700 79671 1075941 76050 1027370
40 88000 1217700 83810 1159751 80000 1107370
41 92455 1310155 88052 1247803 84050 1191420
42 97020 1407175 92400 1340203 88200 1279620
43 101695 1508870 96852 1437056 92450 1372070
44 106480 1615350 101410 1538465 96800 1468870
45 111375 1726725 106071 1644537 101250 1570120
46 116380 1843105 110838 1755375 105800 1675920
47 121495 1964600 115710 1871084 110450 1786370
48 126720 2091320 120686 1991770 115200 1901570
49 132055 2223375 125767 2117537 120050 2021620
50 137500 2360875 130952 2248489 125000 2146620
51 143055 2503930 136243 2384732 130050 2276670
52 148720 2652650 141638 2526370 135200 2411870
53 154495 2807145 147138 2673508 140450 2552320
54 160380 2967525 152743 2826251 145800 2698120
55 166375 3133900 158452 2984703 151250 2849370
56 172480 3306380 164267 3148970 156800 3006170
57 178695 3485075 170186 3319156 162450 3168620
58 185020 3670095 176210 3495365 168200 3336820
59 191455 3861550 182338 3677703 174050 3510870
60 198000 4059550 188571 3866275 180000 3690870
61 204655 4264205 194910 4061184 186050 3876920
62 211420 4475625 201352 4262537 192200 4069120
63 218295 4693920 207900 4470437 198450 4267570
64 225280 4919200 214552 4684989 204800 4472370
65 232375 5151575 221310 4906299 211250 4683620
66 239580 5391155 228171 5134470 217800 4901420
67 246895 5638050 235138 5369608 224450 5125870
68 254320 5892370 242210 5611818 231200 5357070
69 261855 6154225 249386 5861203 238050 5595120
70 269500 6423725 256667 6117870 245000 5840120
71 277255 6700980 264052 6381922 252050 6092170
72 285120 6986100 271543 6653465 259200 6351370
73 293095 7279195 279138 6932603 266450 6617820
74 301180 7580375 286838 7219441 273800 6891620
75 309375 7889750 294643 7514084 281250 7172870
76 317680 8207430 302552 7816637 288800 7461670
77 326095 8533525 310567 8127203 296450 7758120
78 334620 8868145 318686 8445889 304200 8062320
79 343255 9211400 326910 8772799 312050 8374370
80 352000 9563400 335238 9108037 320000 8694370
81 360855 9924255 343671 9451708 328050 9022420
82 369820 10294075 352210 9803918 336200 9358620
83 378895 10672970 360852 10164770 344450 9703070
84 388080 11061050 369600 10534370 352800 10055870
85 397375 11458425 378452 10912822 361250 10417120
86 406780 11865205 387410 11300232 369800 10786920
87 416295 12281500 396471 11696703 378450 11165370
88 425920 12707420 405638 12102341 387200 11552570
89 435655 13143075 414910 12517251 396050 11948620
90 445500 13588575 424286 12941537 405000 12353620
91 455455 14044030 433767 13375303 414050 12767670
92 465520 14509550 443352 13818656 423200 13190870
93 475695 14985245 453043 14271699 432450 13623320
94 485980 15471225 462838 14734537 441800 14065120
95 496375 15967600 472738 15207275 451250 14516370
96 506880 16474480 482743 15690018 460800 14977170
97 517495 16991975 492852 16182870 470450 15447620
98 528220 17520195 503067 16685937 480200 15927820
99 539055 18059250 513386 17199322 490050 16417870
100 550000 18609250 523810 17723132 500000 16917870
How did you get these numbers? Is there a formula? I will soon need to know the numbers for levels beyond 100...
Just wondering but why is this important?
Dj ql: 5
Lvl: 190, XP: 124798368, Gold: 3852094,
RoLS: 2, ElyR: 1, RoL: 1, Char: 12, Golf: 1, Shaf: 2, SRoV: 2, VSH: 3,
HP: 519, AC: 397%, AD: 100-107, AP: 3, ECC: 26%, CM: 3, BC: 276%, DR: 10
Smith ql: 24
lvl: 109
:mrgreen: ROCKSTARS FROM MARS
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: Quick Learner

Post by Chest_Rockfield »

Just for planning purposes. And also if you don't care to level right away, but want to know how many levels you have waiting in store, or how much experience you need before your next skill point. It's really not all that important if you're not weird like me...
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
slash030
Posts: 95
Joined: Tue Sep 06, 2011 8:55 am
android_version: 2.2

Re: Quick Learner

Post by slash030 »

Makes enough sense had 11 levels stored up for the last update
Dj ql: 5
Lvl: 190, XP: 124798368, Gold: 3852094,
RoLS: 2, ElyR: 1, RoL: 1, Char: 12, Golf: 1, Shaf: 2, SRoV: 2, VSH: 3,
HP: 519, AC: 397%, AD: 100-107, AP: 3, ECC: 26%, CM: 3, BC: 276%, DR: 10
Smith ql: 24
lvl: 109
:mrgreen: ROCKSTARS FROM MARS
logopile
Posts: 88
Joined: Mon Nov 07, 2011 5:24 pm
android_version: 2.3 - Gingerbread
Location: wooster, ohio usa

Re: Quick Learner

Post by logopile »

i simply don't see the point in it, myself.
some rpg's have a finite number of levels to gain, or a finite number of battles to fight. i can see the point in wanting to level quickly, especially in the latter case, where there's no grinding.
since this game allows me to grind as much as i care to, i'm going to get there sooner or later, anyway.
Lvl: 54, XP: 2.9M, Gold: 328095, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0
HP: 122, AC: 177%, AD: 22-23, AP: 3/12, CC: 49%, CM: 3.75, BC: 146%, DR:0
rocks: 1749
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: Quick Learner

Post by Chest_Rockfield »

I prefer sooner ;)

It gets [would get] discouraging to me if I was earning exp at the base rate and taking days on end to get one level. It doesn't even keep up with the inflation of the exp to level, but it helps. Also, I currently have nothing else I see as valuable in the SP department. I won't waste them on AC, AD, or BC (I currently have higher numbers in all 3 categories than I need), Merchant and Treasure Hunting mean nothing to me with 1.4 million gold, DR and Corpse Eater sound nice, but considering I have near 350 HP (and rising by 4x/level), Regeneration 3, and haven't used a single potion for the past 5 million earned experience, a few saved damage (if/when I get hit) means nothing, I'm almost at 100% CC, and a single item that adds 4%CC will put me to 100% without spending another SP (which is bound to happen in the next update or two), Failure Mastery is no longer an issue now that I don't even have to use potions, Magic finder is useless to me because I don't know if there is a single L or E item that I would wear including the RoLS, and the conditions, again, rarely cause me any problems because of my sick HP and CC.

I have, for the first time, started saving SP in anticipation of the next update. It pains me so as I look at my earned experience because having not used it on QL I have already wasted 215,000 exp I could have gotten for free. I hope there is a really awesome skill next update.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
slash030
Posts: 95
Joined: Tue Sep 06, 2011 8:55 am
android_version: 2.2

Re: Quick Learner

Post by slash030 »

quick learner skill is not for me as my stats to me any way seem more important than the title of having a higher level personally i would like to outclass the players 10+ levels above me)

But thats where im at and just my opinion
Last edited by slash030 on Sun Dec 18, 2011 7:45 pm, edited 2 times in total.
Dj ql: 5
Lvl: 190, XP: 124798368, Gold: 3852094,
RoLS: 2, ElyR: 1, RoL: 1, Char: 12, Golf: 1, Shaf: 2, SRoV: 2, VSH: 3,
HP: 519, AC: 397%, AD: 100-107, AP: 3, ECC: 26%, CM: 3, BC: 276%, DR: 10
Smith ql: 24
lvl: 109
:mrgreen: ROCKSTARS FROM MARS
logopile
Posts: 88
Joined: Mon Nov 07, 2011 5:24 pm
android_version: 2.3 - Gingerbread
Location: wooster, ohio usa

Re: Quick Learner

Post by logopile »

Chest_Rockfield wrote:I prefer sooner ;)

It gets [would get] discouraging to me if I was earning exp at the base rate and taking days on end to get one level. It doesn't even keep up with the inflation of the exp to level, but it helps. Also, I currently have nothing else I see as valuable in the SP department. I won't waste them on AC, AD, or BC (I currently have higher numbers in all 3 categories than I need), Merchant and Treasure Hunting mean nothing to me with 1.4 million gold, DR and Corpse Eater sound nice, but considering I have near 350 HP (and rising by 4x/level), Regeneration 3, and haven't used a single potion for the past 5 million earned experience, a few saved damage (if/when I get hit) means nothing, I'm almost at 100% CC, and a single item that adds 4%CC will put me to 100% without spending another SP (which is bound to happen in the next update or two), Failure Mastery is no longer an issue now that I don't even have to use potions, Magic finder is useless to me because I don't know if there is a single L or E item that I would wear including the RoLS, and the conditions, again, rarely cause me any problems because of my sick HP and CC.
hmmmm....definitely a "type-A" personality. :P
i agree that most EVERYTHING in the game is useless, if you're a high enough level. you could discard every bit of armor, and your weapon, and still beat the game silly.
i guess there are two approaches to "beating" an RPG, these days; one can either grind like crazy, and overlevel the baddies, or try to figure out how to "beat" a game at the lowest level possible, through good choices of upgrades and equipment. the latter is more fun, i think. i've imposed a cap on myself at lvl 52, and will grind for the RoLS until then, and i think THAT may be too much, and will probably delete, and start over, when the next update arrives.
btw, i use the word "beat" sarcastically, since the word "beat" implies overcoming a challenging opponent. that concept went out the window when games started letting you save your game at will, allowing you to correct your mistakes as fast as you make them.
we no longer "beat" such games; we "finish" them.
which is not to say games aren't fun to finish, anymore; but it takes away the bragging rights you used to have over siblings and friends, when you were FIRST to beat a game.
good lord, this post sounds cranky
Last edited by Pyrizzle on Mon Dec 19, 2011 5:44 am, edited 2 times in total.
Reason: added [/quote], please use respect on the forum, thank you
Lvl: 54, XP: 2.9M, Gold: 328095, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0
HP: 122, AC: 177%, AD: 22-23, AP: 3/12, CC: 49%, CM: 3.75, BC: 146%, DR:0
rocks: 1749
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: Quick Learner

Post by Chest_Rockfield »

As for the rest, it's just something to do while waiting. As I said before, once the game is complete, I'm going to restart. There are several different schools of thought when it comes to RPGs, but for one that's being built, I am thinking by not starting over and over and essentially memorizing the game update by update, it will offer me a much more pleasurable experience when I get to play the game start to finish. Not to diminish what others are doing, but for the people that have started over a ton, the final product may be just another run through and nothing really special. There is so much stuff I don't remember about the beginning of the game, and I'm very excited about that!
Last edited by Pyrizzle on Mon Dec 19, 2011 5:45 am, edited 1 time in total.
Reason: Please use respect when on the forum, thank you.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
User avatar
nyktos
VIP
Posts: 3463
Joined: Wed Sep 14, 2011 5:38 pm
android_version: 7.1 - Nougat
Location: Nor City, Dhayavar

Re: Quick Learner

Post by nyktos »

this is good stuff! :D i love seeing what motivates others...
some really good points, from both (all?) sides.
so many different things can be gratifying when playing an RPG,
and what drives us to play our own way can say alot about us personally.

as for me, after playing "just for fun"...
i craved a better understanding of the differing builds
not just to feel them out, but to test the balance too.
that & the idea of other heroes being more effective than mine, bothers me! :lol:

i figured, since i play my favorite RPG's "till their wheels fall off"...
the other players and developers may as well benefit. :D
i can reread the same book, or watch a great movie more than once...
and i have an obsessive tendancy to restart until i feel my build is 'perfect for me'

at first Quick Learner felt like a perfect fit - later, it felt like a huge waste...
but, only a waste because of my build / play style.
it can be a great skill for those who tire of grinding earlier than i do,
or those who are trying to climb up the high score list.
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Post Reply