The latest news, from meeting #13sdevaney wrote:People want to know how evasion will be changed in regards to new mob AI.
TODO: Oskar: Could we change the monsters that outside of combat always move towards the player into not moving towards the player based on some % chance (that is based on evasion skill)
Pretty close to Fiernaq's suggestion, and I like it already
Seems my one and only skillpoint will not be wasted after all
